Difference between revisions of "Giant Vampire Bat"
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===Description:=== | ===Description:=== | ||
These nocturnal hunters dwell in caverns with easy access to the outside. They appear much the same as a normal vampire bat, only much, much larger and of hostile demeanor. While not [[Undead]], these beasts have a natural affinity for draining the life force from victims. Giant Vampire Bats prefer humans and intelligent prey. Flocks of Giant Vampire Bats are rumored to serve the most powerful [[Vampire]] Lords and [[Nosferatu]] as willing partners. | These nocturnal hunters dwell in caverns with easy access to the outside. They appear much the same as a normal vampire bat, only much, much larger and of hostile demeanor. While not [[Undead]], these beasts have a natural affinity for draining the life force from victims. Giant Vampire Bats prefer humans and intelligent prey. Flocks of Giant Vampire Bats are rumored to serve the most powerful [[Vampire]] Lords and [[Nosferatu]] as willing partners. | ||
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[[Monster List]] | [[Monster List]] | ||
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[[category: 2/1 Monsters]] | [[category: 2/1 Monsters]] |
Revision as of 03:51, 21 April 2018
Contents
Notice
The following rules are from an out of date rule-set
Description:
These nocturnal hunters dwell in caverns with easy access to the outside. They appear much the same as a normal vampire bat, only much, much larger and of hostile demeanor. While not Undead, these beasts have a natural affinity for draining the life force from victims. Giant Vampire Bats prefer humans and intelligent prey. Flocks of Giant Vampire Bats are rumored to serve the most powerful Vampire Lords and Nosferatu as willing partners.
Garb:
Black garb, bat wings.
Type:
Q/M Ratio:
2/1
Armor:
None
Weapons:
Two melee daggers (Natural)
Immunities:
Natural Lives:
2
Abilities & Traits:
- Natural Flight
- Innate Magical Ability: Steal Life (1/life)
- Innate Ability: Missile Block Only while in flight. Simulates the ability to dodge incoming projectiles.
- Vulnerability: Aversion (Flame) Giant Vampire Bats keep a 20' distance between themselves and open flame (active Fireball, Flameblade, etc.).
Levels:
None