Difference between revisions of "Entropic Field"
From AmtWiki
Mithrandiel (talk | contribs) (Created page) |
m |
||
Line 1: | Line 1: | ||
+ | {{Out of Date}} | ||
+ | |||
A type of [[Terrain]] from the [[Celestial Codex]]. | A type of [[Terrain]] from the [[Celestial Codex]]. | ||
===Description=== | ===Description=== | ||
All players entering this area take a wound (their choice of location) after 10 seconds. This wound may not be [[Heal|Healed]] by any means short of coming back from [[Nirvana]] on a new life. Anyone slain in this area is considered instantly [[Sever Spirit|Severed]]. Only the [[Undead]] and [[Infernals]] are immune to the effects of Entropic Fields, though they gain no additional, beneficial effects. (Yeah, like Entropy is going to actually help someone...) | All players entering this area take a wound (their choice of location) after 10 seconds. This wound may not be [[Heal|Healed]] by any means short of coming back from [[Nirvana]] on a new life. Anyone slain in this area is considered instantly [[Sever Spirit|Severed]]. Only the [[Undead]] and [[Infernals]] are immune to the effects of Entropic Fields, though they gain no additional, beneficial effects. (Yeah, like Entropy is going to actually help someone...) | ||
− | |||
− |
Latest revision as of 22:40, 7 May 2018
Notice
The following rules are from an out of date rule-set
A type of Terrain from the Celestial Codex.
Description
All players entering this area take a wound (their choice of location) after 10 seconds. This wound may not be Healed by any means short of coming back from Nirvana on a new life. Anyone slain in this area is considered instantly Severed. Only the Undead and Infernals are immune to the effects of Entropic Fields, though they gain no additional, beneficial effects. (Yeah, like Entropy is going to actually help someone...)