Difference between revisions of "Legendary Warrior"
(New page: Examples: William Wallace, Lancelot, Achilles, Spartacus, Mad Martigan, Miyamoto Musashi, Charles Martel, Roman Praetorians, and Julius Caesar Garb: Purple sash w/red belt or headband. Arm...) |
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− | Examples: William Wallace, Lancelot, Achilles, Spartacus, Mad Martigan, Miyamoto Musashi, Charles Martel, Roman | + | Examples: William Wallace, Lancelot, Achilles, Spartacus, Mad Martigan, Miyamoto Musashi, Charles Martel, Roman Praetorians, and Julius Caesar <br> |
− | Praetorians, and Julius Caesar | + | Garb: Double Purple Sashes across both shoulders<br> |
− | Garb: Purple | + | Armor: 5 points<br> |
− | Armor: 5 points | + | Shields: Large<br> |
− | Shields: Large | + | Weapons: All melee, javelin<br> |
− | Weapons: All melee, javelin | + | Immunities: Subdual<br> |
− | Immunities: Subdual | + | Lives: 5<br> |
− | Lives: 5 | + | Abilities & Traits: May Improve/Repair Items not owned by the warrior.<br> |
− | Abilities & Traits: May Improve/Repair Items not owned by the warrior. | + | <br>Level |
− | Level | ||
1st- Improve Weapon 1/life | 1st- Improve Weapon 1/life | ||
Repair Item 1/life | Repair Item 1/life | ||
Armor of Quality (T) | Armor of Quality (T) | ||
− | + | <br> | |
2nd- Improve Shield 3/game | 2nd- Improve Shield 3/game | ||
May wear up to 6 points of armor (T) | May wear up to 6 points of armor (T) | ||
− | + | <br> | |
3rd- Total Lives Increased to 6 (T) | 3rd- Total Lives Increased to 6 (T) | ||
Improve Weapon becomes 2/life | Improve Weapon becomes 2/life | ||
− | + | <br> | |
4th- May now use Small bows (T) | 4th- May now use Small bows (T) | ||
Destroy 2/game | Destroy 2/game | ||
− | + | <br> | |
5th- Innate ability (Choose one of the following): | 5th- Innate ability (Choose one of the following): | ||
a. Improve Shield becomes 1/life | a. Improve Shield becomes 1/life | ||
b. Improve Shield becomes 4/Game | b. Improve Shield becomes 4/Game | ||
− | + | <br> | |
6th- Its just a Flesh wound 2/Game | 6th- Its just a Flesh wound 2/Game | ||
Repair Item becomes 2/life | Repair Item becomes 2/life | ||
Improve weapon Becomes 3/life | Improve weapon Becomes 3/life | ||
Total lives increased to 7 (T) | Total lives increased to 7 (T) | ||
− | + | <br> | |
Clarifications: | Clarifications: | ||
− | + | <br> | |
Destroy | Destroy | ||
-The warrior must state "Destroyed" after a killing blow. | -The warrior must state "Destroyed" after a killing blow. | ||
-Effects are the same as Sever Spirit or Assassinate. | -Effects are the same as Sever Spirit or Assassinate. | ||
-The body was obliterated beyond all hope of the spirit to return. | -The body was obliterated beyond all hope of the spirit to return. |
Revision as of 21:18, 7 July 2008
Examples: William Wallace, Lancelot, Achilles, Spartacus, Mad Martigan, Miyamoto Musashi, Charles Martel, Roman Praetorians, and Julius Caesar
Garb: Double Purple Sashes across both shoulders
Armor: 5 points
Shields: Large
Weapons: All melee, javelin
Immunities: Subdual
Lives: 5
Abilities & Traits: May Improve/Repair Items not owned by the warrior.
Level
1st- Improve Weapon 1/life
Repair Item 1/life
Armor of Quality (T)
2nd- Improve Shield 3/game
May wear up to 6 points of armor (T)
3rd- Total Lives Increased to 6 (T)
Improve Weapon becomes 2/life
4th- May now use Small bows (T)
Destroy 2/game
5th- Innate ability (Choose one of the following):
a. Improve Shield becomes 1/life
b. Improve Shield becomes 4/Game
6th- Its just a Flesh wound 2/Game
Repair Item becomes 2/life
Improve weapon Becomes 3/life
Total lives increased to 7 (T)
Clarifications:
Destroy
-The warrior must state "Destroyed" after a killing blow.
-Effects are the same as Sever Spirit or Assassinate.
-The body was obliterated beyond all hope of the spirit to return.