Difference between revisions of "Neutral (V7)"
From AmtWiki
(Redirecting to Neutral School) |
|||
Line 1: | Line 1: | ||
− | + | ----------- | |
+ | ==Neutral== | ||
+ | --------- | ||
+ | ''A [[Monster Traits|monster trait]]'' | ||
+ | |||
+ | ===Description from the [[Dor Un Avathar]]=== | ||
+ | Creature must be willing to treat all teams and players equally. Neutral beings may be kind or cruel, antagonistic or peaceful as befits the Monster type, but they must treat all teams and players the same way unless provoked to attack. | ||
+ | |||
+ | ===Listing of Neutral Critters=== | ||
+ | *[[Lich]](Liches are totality neutral, neutrally EVIL!) | ||
+ | *[[Oaken]] | ||
+ | *[[Phoenix Monster|Phoenix]] | ||
+ | *[[Skeleton Warrior]] | ||
+ | ----------- | ||
+ | ==[[Neutral School]]== | ||
+ | Magic that is neutral in terms of its School. They cannot be dispelled. | ||
+ | |||
+ | ====Neutral Magic==== | ||
+ | [[Advancement]], [[Ambidexterity]], [[Dance]], [[Enhancement]], [[Expertise]], [[Extension]], [[Imbue]], [[Lend]], [[Mimic]], [[Presense]], [[Stack]], [[Visit]], [[Vivify]], [[Voice]], and [[Warskill]]. |
Revision as of 16:41, 8 November 2007
Contents
Neutral
Description from the Dor Un Avathar
Creature must be willing to treat all teams and players equally. Neutral beings may be kind or cruel, antagonistic or peaceful as befits the Monster type, but they must treat all teams and players the same way unless provoked to attack.
Listing of Neutral Critters
- Lich(Liches are totality neutral, neutrally EVIL!)
- Oaken
- Phoenix
- Skeleton Warrior
Neutral School
Magic that is neutral in terms of its School. They cannot be dispelled.
Neutral Magic
Advancement, Ambidexterity, Dance, Enhancement, Expertise, Extension, Imbue, Lend, Mimic, Presense, Stack, Visit, Vivify, Voice, and Warskill.