Difference between revisions of "V9: Flex"
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− | ====<u>Flex</u>[[File:V9FlexExample.jpeg | thumb | Measuring Flex]] | + | ====<u>Flex</u>==== |
− | + | [[File:V9FlexExample.jpeg | thumb | Measuring Flex]] | |
This refers to how much a [[V9: Melee Weapons|melee weapon]] can bend safely during [[V9: Core Combat Rules |normal use]]. Flex is measured by holding the weapon low on the handle for maximum length and striking a [[V9: Shield|shield]] or padded surface. A second person can then estimate the flex. | This refers to how much a [[V9: Melee Weapons|melee weapon]] can bend safely during [[V9: Core Combat Rules |normal use]]. Flex is measured by holding the weapon low on the handle for maximum length and striking a [[V9: Shield|shield]] or padded surface. A second person can then estimate the flex. | ||
*The maximum allowed flex for any weapon is 45 degrees.</onlyinclude> | *The maximum allowed flex for any weapon is 45 degrees.</onlyinclude> | ||
{{V9 Melee Weapon Construction Rules}} | {{V9 Melee Weapon Construction Rules}} |
Revision as of 06:55, 2 February 2023
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
Flex
This refers to how much a melee weapon can bend safely during normal use. Flex is measured by holding the weapon low on the handle for maximum length and striking a shield or padded surface. A second person can then estimate the flex.
- The maximum allowed flex for any weapon is 45 degrees.