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Revision as of 20:13, 20 December 2018
Contents
Introduction
Arguably, the most important activity in Amtgard is the Full Class Battle Game. The majority of our rulebook is devoted to it, and the vast majority of our members are drawn into the organization through participating in these events. Our membership is made up of a diverse group of people with a variety of interests. I believe that class battles are the key to tapping into the passion associated with those interests.
I’ve spent more than ten years in Amtgard office and throughout this time, I have consistently found that having high levels of engagement, variety, and inclusion in your battle games will greatly contribute to the success of your park. Thus, I can’t stress enough how important it can be to have someone in your park that is willing to learn how to design and execute really good battle games. It will be priceless for the growth and success of your kingdom / chapter.
~Gorin
- What is a Battle Game?
- What Makes a Game Fun?
- What Makes a Game Not Fun?
- The Importance of Common Language
Game Design Elements
Objectives
Tags
Balancing Games
Battle Games
- Battle Game Template
- Basic Battle Games
- Advanced Battle Games