Difference between revisions of "Madu"
From AmtWiki
m |
m |
||
Line 27: | Line 27: | ||
[[Category:Amtgard Terms]] | [[Category:Amtgard Terms]] | ||
[[Category:Melee Weapons]] | [[Category:Melee Weapons]] | ||
− | [[Category:Equipment]] | + | [[Category:Equipment Types]] |
Revision as of 16:47, 26 July 2018
From the V8 Rulebook
- Counts as both a shield and a weapon.
- Only usable if a class can use both a weapon of the madu’s length and a shield.
- Weapon Destroying will affect the entirety of the madu if it strikes any part of the weapon portion.
- Shield Crushing and Shield Destroying affect the entirety of the madu if it strikes any part of the shield portion.
- Magic and abilities that affect any part of the madu, such as Imbue Shield or Heat Weapon, affect its entirety.
- Weapon portion must be non-hinged and meleeonly.
- Any shield with weapons affixed to it in any form is considered a madu and must conform to these rules.
- If built to slash.
- At least 1/3rd of its length (excluding the shield portion) must be Strike-Legal.
- At least 12” must be Strike-Legal.
- . The entirety of the non-Strike-Legal portion must be courtesy padded.
- May be Double-Ended.
Links
See Also: