Difference between revisions of "Heavy Object"
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In game terms a heavy object is usually an item that is required to score a point, or possibly win a game by moving it from a starting location to a goal. Most heavy objects will require players to use a certain number of hands on the object in order to move it. This number should be designated by the game designer prior to the battle. Heavy Objects will often have other penalties as well, such carrying players being [[slow]], or [[suppressed]]. | In game terms a heavy object is usually an item that is required to score a point, or possibly win a game by moving it from a starting location to a goal. Most heavy objects will require players to use a certain number of hands on the object in order to move it. This number should be designated by the game designer prior to the battle. Heavy Objects will often have other penalties as well, such carrying players being [[slow]], or [[suppressed]]. | ||
− | [[Category:Battlegame]] | + | [[Category:Battlegame Rules]] |
[[Category:Amtgard Terms]] | [[Category:Amtgard Terms]] |
Latest revision as of 22:39, 7 December 2018
In game terms a heavy object is usually an item that is required to score a point, or possibly win a game by moving it from a starting location to a goal. Most heavy objects will require players to use a certain number of hands on the object in order to move it. This number should be designated by the game designer prior to the battle. Heavy Objects will often have other penalties as well, such carrying players being slow, or suppressed.