Difference between revisions of "Sphinx"
From AmtWiki
Line 1: | Line 1: | ||
− | |||
===Description:=== | ===Description:=== | ||
Sphinxes are large, desert-dwelling Monsters with the limbs of a lion, wings of an eagle, and the torse and head of a human or ram. Sphinxes are master riddlers and strong in the ways of magic. | Sphinxes are large, desert-dwelling Monsters with the limbs of a lion, wings of an eagle, and the torse and head of a human or ram. Sphinxes are master riddlers and strong in the ways of magic. | ||
Line 34: | Line 33: | ||
------------ | ------------ | ||
[[Monster List]] | [[Monster List]] | ||
+ | |||
+ | [[Category:Dor Un Avathar Terms]] |
Revision as of 21:13, 13 December 2007
Contents
Description:
Sphinxes are large, desert-dwelling Monsters with the limbs of a lion, wings of an eagle, and the torse and head of a human or ram. Sphinxes are master riddlers and strong in the ways of magic.
Garb:
Fake fur trousers and sleeves over a nude leotard or tan tunic, feathered wings, lion's mane
Type:
Q/M Ratio:
4/1 (Quest)
Armor:
2 points Natural
Weapons:
Two short swords (Natural)
Immunities:
Subdual, Disease
Natural Lives:
3
Abilities & Traits:
- Magic-Caster: Wizard and Bard (5 spellpoints total) The Sphinx's spell list may be chosen from both Wizard and Bard spell lists of the same level as the Monster. May not purchase neutrals
- Natural Flight
- Neutral
- Spell Mastery
- Strong
Levels:
- 1st* As above
- 2nd* Gains Magic-Like Ability: Counterspell (1/life)
- 3rd* +5 Spellpoints (total 10)
- 4th* Gains Magic-Like Ability: Feeblemind (2/life), Counterspell becomes (2/life)
- 5th* Gains Magic-Like Ability: Dispel Magic (2/life), Gains Innate Ability: Attuned (unlimited)
- 6th* +5 Spellpoints (Total 15)