Difference between revisions of "Gremlin"
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Revision as of 14:57, 7 December 2007
Contents
Description:
Gremlins exist to amuse themselves. They are lying, thieving pranksters, but not generally dangerous unless provoked. They appear as either sickly green goblins or happy faced fuzzies. In either case, they have a very warped sense of humor.
Garb:
White fur and face paint, or dark green scales and a mohawk.
Type:
Q/M Ratio:
1/1
Armor:
None
Weapons:
Single melee dagger or short sword
Immunities:
None
Natural Lives:
2
Abilities & Traits:
- Neutral
- Magic-Like Ability: Teleport (4/life)
- Magic-Like Ability: Heat Weapon (4/life)
- Magic-Like Ability: Warp Wood (4/life)
- Magic-Like Ability: Pyrotechnics (2/life)
- Magic-Like Ability: Dispel Magic (4/life)
- Vulnerability: Weak
Levels:
- 1st* As above
- 2nd* Heat Weapon becomes (5/life)
- 3rd* Warp Wood becomes (5/life), May wear one point of normal armor
- 4th* +1 Natural Lives (total 3)
- 5th* Dispel Magic becomes (unlimited)
- 6th* Teleport becomes (unlimited), +1 Natural Lives (total 4)