Difference between revisions of "Headhunter"

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Description:
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==Headhunter==
  
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===Description:===
 
Tribes of Headhunters have lived in the islands since before the arrival of civilized men. These savages dwell in thatched-roof huts, gather fruits and nuts, and ritualistically devour the slain of their enemies. The language of Headhunters is a series of animal sounds, unintelligible gibberish and war howls.
 
Tribes of Headhunters have lived in the islands since before the arrival of civilized men. These savages dwell in thatched-roof huts, gather fruits and nuts, and ritualistically devour the slain of their enemies. The language of Headhunters is a series of animal sounds, unintelligible gibberish and war howls.
Garb:
 
  
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===Garb:===
 
Grass skirts, tribal face paint, bone jewelry. Babble madly in shrill gibberish.
 
Grass skirts, tribal face paint, bone jewelry. Babble madly in shrill gibberish.
Type:
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===Type:===
 
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[[Standard]] [[Humanoid]]
Standard [[Humanoid]]
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===Q/M Ratio:===
Q/M Ratio:
 
 
 
 
1/1
 
1/1
Armor:
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===[[Armor]]:===
 
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May carry a large shield
May carry a large [[shield]]
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===Weapons:===
Weapons:
 
 
 
 
Any spear, rocks, throwing weapons, any club
 
Any spear, rocks, throwing weapons, any club
Immunities:
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===Immunities:===
 
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[[Control]]
Control
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===Natural Lives:===
Natural Lives:
 
 
 
 
3
 
3
Abilities & Traits:
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===Abilities & Traits:===
 
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*[[Innate Ability]]: [[Poison Weapon]] (1/game)
    * Innate Ability: [[Poison Weapon]] (1/game)
 
 
 
Levels:
 
 
 
1st As above
 
 
 
2nd May go [[Berserk]] on one life (player’s choice)
 
 
 
3rd Gains Magic-Like Ability: [[Sleep]] (1/life)
 
 
 
4th +1 Natural Lives (total 4), May now use [[javelin]]s
 
  
5th Gains Innate Ability: [[Improve Weapon]] (1/game)
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==Levels:==
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*1st* As above
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*2nd* May go [[Berserk]] on one life (player’s choice)
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*3rd* Gains [[Magic-Like Ability]]: [[Sleep]] (1/life)
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*4th* +1 Natural Lives (total 4), May now use javelins
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*5th* Gains [[Innate Ability]]: [[Improve Weapon]] (1/game)
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*6th* Gains [[Innate Ability]]: [[Steal Life]] (1/game), Gains [[Innate Ability]]: [[Camouflage]] (1/life) Not while Berserk.
  
6th Gains Innate Ability: [[Steal Life]] (1/game), Gains Innate Ability: [[Camouflage]] (1/life) Not while [[Berserk]].
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[[Monster List]]

Revision as of 20:27, 12 November 2007

Headhunter

Description:

Tribes of Headhunters have lived in the islands since before the arrival of civilized men. These savages dwell in thatched-roof huts, gather fruits and nuts, and ritualistically devour the slain of their enemies. The language of Headhunters is a series of animal sounds, unintelligible gibberish and war howls.

Garb:

Grass skirts, tribal face paint, bone jewelry. Babble madly in shrill gibberish.

Type:

Standard Humanoid

Q/M Ratio:

1/1

Armor:

May carry a large shield

Weapons:

Any spear, rocks, throwing weapons, any club

Immunities:

Control

Natural Lives:

3

Abilities & Traits:

Levels:


Monster List