Difference between revisions of "Healing Energy"

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{{Out of Date}}
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A type of [[Terrain]] from the [[Celestial Codex]].
 
A type of [[Terrain]] from the [[Celestial Codex]].
 
===Description===
 
===Description===
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''Like several of the [[Celestial Codex]]-specific Terrain Effects, Healing Energy is not denoted by any one color; the choice of its appearance is left to the discretion of the [[Reeve|Reeves]].''
 
''Like several of the [[Celestial Codex]]-specific Terrain Effects, Healing Energy is not denoted by any one color; the choice of its appearance is left to the discretion of the [[Reeve|Reeves]].''
[[Category: Terrain]]
 

Latest revision as of 22:42, 7 May 2018

Notice

The following rules are from an out of date rule-set

A type of Terrain from the Celestial Codex.

Description

After 30 seconds of exposure, all wounds are Healed. After a 50 count, all disease and poisons are Cured and all malignant magic is Dispelled or reversed (including players slain by Finger of Death). No death magic or abilities will function in this area and Paladins stationed within gain unlimited use of the Heal spell. Should an Anti-Paladin enter such a pure place, he is instantly slain and Severed.

Like several of the Celestial Codex-specific Terrain Effects, Healing Energy is not denoted by any one color; the choice of its appearance is left to the discretion of the Reeves.