Difference between revisions of "Category:Terrain"

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Terrain areas are those enclosed by specific borders and which cause specific effects upon those who enter. They range from deadly ([[Carnivorous Swarm]] to unusual ([[Steppes]]) to obstructive ([[Water (Deep)]]), and are not part of the average battlegame due to the work required in setting them up and the materials necessary--let alone the explanation to the players of what effects they levy.<br>
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Terrain types refer to either actual terrain on the field (such as trees, large rocks, shadows, etc.) or areas marked off by reeves in some way and designated a specific terrain type. Some terrain types have specific effects on those who enter them, while others are designated solely for the purpose of monster abilities.
''See: [[Terrain Effects]]''
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[[Category:Rules Index]]

Latest revision as of 17:45, 9 May 2018

Terrain types refer to either actual terrain on the field (such as trees, large rocks, shadows, etc.) or areas marked off by reeves in some way and designated a specific terrain type. Some terrain types have specific effects on those who enter them, while others are designated solely for the purpose of monster abilities.

Subcategories

This category has the following 5 subcategories, out of 5 total.