Difference between revisions of "V9: Taking A Death"

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#REDIRECT [[V9: Declaring Death]]
====Taking A Death====
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[[Category: V9 Redirect Pages]]
‘Taking a Death’ is the act of declaring oneself dead for any reason that does not fall under ‘Calling Dead’. This is commonly used for tactical advantage in games where the player dying would be more beneficial than staying alive in their current state.
 
 
 
#Players who ‘Take a Death’ cannot be [[V9: Revival|revived]] and may only return to life by [[V9: Respawning|respawning]]; they may not activate any ‘on-death’ [[V9: Effects|effects]] such as [[V9: Fight After Death| Fight After Death]]; and do not benefit from any effects that prevent Death.
 
#Any player who deliberately kills themselves in a self-inflicted manner will count as ‘Taking a Death’. This includes, but is not limited to: striking oneself, or knowingly running into an non-player hazard (such as a lava zone) with the intent to die.
 
##Allowing a team-mate or other player to kill you does not count as Taking a Death.
 
#For roleplay scenarios, a player is only considered to have ‘Taken a Death’ if the death would break immersion or is otherwise only occurring to exploit game mechanics. For example, a player who willingly sacrificed themselves to a volcano god would NOT count as Taking a Death because it is in line with the roleplay.
 

Latest revision as of 23:13, 20 January 2023