Difference between revisions of "V9: Calling Dead"

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#REDIRECT [[V9: Declaring Death]]
====Calling Dead====
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[[Category: V9 Redirect Pages]]
Calling Dead is the act of declaring oneself dead when it is caused by another player or [[V9: Effects|effect]], such as a [[V9: Wounds|wound]] to the torso. This is the typical form of death declaration.
 
 
 
Calling Dead may also occur before the actual killing blow as a good faith gesture or [[V9: Safety First|safety accommodation]] in a number of circumstances, including but not limited to the following:
 
 
 
#Players may call themselves dead when a strange interaction occurs and a decision is reached that the player should have died, or would have died, somewhere in the confusion. Sometimes untangling the result of an engagement is too difficult so a player might simply call themselves dead to acknowledge the ‘worst case scenario’.
 
 
 
#Players who are sensitive or otherwise averse to physical strikes may call themselves dead on the approach of an attacker to avoid being struck.
 
 
 
#Players who are at risk of a real-life medical or safety issue and need to quickly remove themselves from play but don’t want to use a [[V9: Safety|‘Safety’]] or [[V9: Hold|‘Hold’]] call to interrupt play.
 
 
 
In each of these instances, the attacker most likely to have caused the death of the player, if any, is considered to have dealt the killing blow, and may [[V9: Kill Trigger|activate]] any relevant abilities as though they had done so.
 

Latest revision as of 23:13, 20 January 2023