Difference between revisions of "Spell list"

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'''Note: This article is out of date from a previous edition of the rules'''
  
 
Per the Amtgard [[Amtgard Magic#Rules of Magic|Rules of Magic]], Rule 12, all magic-casters must carry a list of spells bought for the current game on their persons. Failure to do so, or to possess the list at any time, renders the player incapable of casting magic while without it. The Rule does not, however, dictate the form or requirements of this list, so many varieties exist.<br>
 
Per the Amtgard [[Amtgard Magic#Rules of Magic|Rules of Magic]], Rule 12, all magic-casters must carry a list of spells bought for the current game on their persons. Failure to do so, or to possess the list at any time, renders the player incapable of casting magic while without it. The Rule does not, however, dictate the form or requirements of this list, so many varieties exist.<br>
 
Along a similar vein is the [[Monster handout]], which serves essentially the same function--to remind the player of what he/she can use in the current battlegame, and to serve as an aid to [[Reeves|Reeve]] in resolving any disagreements regarding effects, immunities, number of ability uses, etc.
 
Along a similar vein is the [[Monster handout]], which serves essentially the same function--to remind the player of what he/she can use in the current battlegame, and to serve as an aid to [[Reeves|Reeve]] in resolving any disagreements regarding effects, immunities, number of ability uses, etc.
 
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[[Category:outdated]]

Latest revision as of 05:49, 6 March 2019

Note: This article is out of date from a previous edition of the rules

Per the Amtgard Rules of Magic, Rule 12, all magic-casters must carry a list of spells bought for the current game on their persons. Failure to do so, or to possess the list at any time, renders the player incapable of casting magic while without it. The Rule does not, however, dictate the form or requirements of this list, so many varieties exist.
Along a similar vein is the Monster handout, which serves essentially the same function--to remind the player of what he/she can use in the current battlegame, and to serve as an aid to Reeve in resolving any disagreements regarding effects, immunities, number of ability uses, etc.