Difference between revisions of "Item (V7)"
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− | ''From the [[Rulebook]] [[Glossary]]:''<br> | + | ''From the [[Rulebook]] [[Glossary (V7)]]:''<br> |
− | A single object is considered to be any item whose parts are not easily usable independently. (A [[sword]], a [[shield]], a [[throwing weapon]], etc.). This requires a substantial connection to be made between all parts of an object i.e. a cord connecting a breastplate to a greave does not constitute a single object but a full suit of plate would. This applies to [[magic]] that refers to targeting a single object and does not override any other rules governing how a specific magic or type of magic interacts with other specific objects. I.e. [[Mend]] only repairing a single point of [[armor]] in a single hit location. | + | A single object is considered to be any item whose parts are not easily usable independently. (A [[sword (V7)]], a [[shield (V7)]], a [[throwing weapon (V7)]], etc.). This requires a substantial connection to be made between all parts of an object i.e. a cord connecting a breastplate to a greave does not constitute a single object but a full suit of plate would. This applies to [[magic (V7)]] that refers to targeting a single object and does not override any other rules governing how a specific magic or type of magic interacts with other specific objects. I.e. [[Mend (V7)]] only repairing a single point of [[armor (V7)]] in a single hit location. |
− | [[Category: | + | [[Category: Outdated]] |
Latest revision as of 20:59, 12 January 2015
From the Rulebook Glossary (V7):
A single object is considered to be any item whose parts are not easily usable independently. (A sword (V7), a shield (V7), a throwing weapon (V7), etc.). This requires a substantial connection to be made between all parts of an object i.e. a cord connecting a breastplate to a greave does not constitute a single object but a full suit of plate would. This applies to magic (V7) that refers to targeting a single object and does not override any other rules governing how a specific magic or type of magic interacts with other specific objects. I.e. Mend (V7) only repairing a single point of armor (V7) in a single hit location.