Difference between revisions of "Great Crocodile"
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Latest revision as of 15:58, 12 June 2018
Contents
Notice
The following rules are from an out of date rule-set
Description:
These huge behemoths are usually content to hunt prey easier to catch than Man, but hunger and fear can cause even the most docile Croc to go on a wild rampage. These toothy, leather-skinned beasts, are sought after for their tough hides, sharp teeth, and tasty meat. The risk is perhaps greater than most hunters are willing to take.
Garb:
Dark green scales and a BIG smile!
Type:
Q/M Ratio:
4/1
Armor:
4 points Natural Invulnerable
Weapons:
One short and one hinged (Natural)
Immunities:
Natural Lives:
3
Abilities & Traits:
- Aquatic
- Lair
- Large
- Life-Draining Attacks
- Very Strong
- Innate Ability: Camouflage (unlimited)
- Innate Ability: Mass Shove (2/life)
- Vulnerability: Slow Only when out of Water.
Levels:
None