Difference between revisions of "Total Length"

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Refers to the distance from the bottom of the [[pommel]] (or one [[Stabbing Tip]] of a [[Double-Ended]] Weapon) to the furthest point of the weapon measured from the bottom of the pommel in a straight line parallel to the [[core]] of the weapon.
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==Total Length==
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{{rule|<onlyinclude>Refers to the distance from the bottom of the [[pommel]] (or one [[Stabbing Tip]] of a [[Double-Ended]] Weapon) to the furthest point of the weapon measured from the bottom of the pommel in a straight line parallel to the [[core]] of the weapon.
  
‘’’Example:’’’ ‘’You measure a scimitar from the bottom of the pommel to the tip of the weapon, not “along the curve.”’’
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*'''Example:''' You measure a scimitar from the bottom of the pommel to the tip of the weapon, not "along the curve."</onlyinclude>|8.6.3}}
 
 
'''''See Also:'''''
 
 
*[[Combat Rules]]
 
*[[Combat Rules]]
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*[[Armor]]
 
*[[Weapons]]
 
*[[Weapons]]
*[[Amtgard Resources]]
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*[[Weapon Types, Shields, and Equipment]]
 
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*[[Equipment Checking]]
[[Category:Rulebook Terms]]  
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{{Weapon Definitions}}
[[Category:Combat]]
 
[[Category:Equipment]]
 

Latest revision as of 21:11, 27 February 2025

Total Length

Refers to the distance from the bottom of the pommel (or one Stabbing Tip of a Double-Ended Weapon) to the furthest point of the weapon measured from the bottom of the pommel in a straight line parallel to the core of the weapon.
  • Example: You measure a scimitar from the bottom of the pommel to the tip of the weapon, not "along the curve."
  • Combat Rules
  • Armor
  • Weapons
  • Weapon Types, Shields, and Equipment
  • Equipment Checking
  • Weapon Definitions
    Core · Handle · Pommel · Cross Guard · Double-Ended · Stabbing Tip · Padded or Courtesy Padding · Strike-Legal · Heavy Padding · Total Length · Swing/Slash · Thrust/Stab
    Weapons
    Weapon Safety · Weapon Definitions
    V8 Rulebook
    Introduction · V8 Made Easy · Organization · Role-playing · Combat Rules · Armor · Weapons · Weapon Types, Shields, and Equipment · Equipment Checking · Magic Items · Battlegames · Magic, Abilities, States and Special Effects · Classes · Magic and Abilities · Magic Items · Rules Revision Process · Award Standards · Kingdom Boundaries & Park Sponsorship · Annexure · Common Misconceptions