Difference between revisions of "Hit Location"
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{{rule | {{rule | ||
− | | | + | |Players have five locations which may be [[Wound]]ed: Left Arm, Right Arm, Left Leg, Right Leg, and Torso. |
[[File:Hit_locations.jpg|right]] | [[File:Hit_locations.jpg|right]] | ||
:'''Arm:''' From just below the outside point of the shoulder to the tips of the fingers. | :'''Arm:''' From just below the outside point of the shoulder to the tips of the fingers. | ||
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# Players with a Wounded leg who are affected by abilities which allow or require movement may choose to ignore the requirement for dead legs to have the knee on the ground (or, if "posting," to not voluntarily move the foot of the wounded leg) for the purposes of completing the movement. While moving in this manner, the Wounded player may not attack, cast magic, or activate abilities, but may defend themselves. Once the player has completed the movement, they must once again place their knee in contact with the ground, or re-declare "posting". This ‘forced movement accommodation' may not be used for the ability Blink. | # Players with a Wounded leg who are affected by abilities which allow or require movement may choose to ignore the requirement for dead legs to have the knee on the ground (or, if "posting," to not voluntarily move the foot of the wounded leg) for the purposes of completing the movement. While moving in this manner, the Wounded player may not attack, cast magic, or activate abilities, but may defend themselves. Once the player has completed the movement, they must once again place their knee in contact with the ground, or re-declare "posting". This ‘forced movement accommodation' may not be used for the ability Blink. | ||
# A Wounded Leg is capable of receiving an additional Wound (even if “posting”), except when the knee is on the ground or during the initial placement of the knee on the ground after receiving a Wound. | # A Wounded Leg is capable of receiving an additional Wound (even if “posting”), except when the knee is on the ground or during the initial placement of the knee on the ground after receiving a Wound. | ||
− | # A player with a wounded leg may ‘hobble' by declaring "hobbling" and then moving slowly, taking no more than one step per second, and dragging a leg as long as there are no living enemies within 20ft. While moving in this manner, the Wounded player must chant “hobbling” and may not attack, cast magic, or activate abilities, but may defend themselves. Afterwards, the player must either kneel or re-declare "posting". | + | # A player with a wounded leg may ‘hobble' by declaring "hobbling" and then moving slowly, taking no more than one step per second, and dragging a leg as long as there are no living enemies within 20ft. While moving in this manner, the Wounded player must chant “hobbling” and may not attack, cast magic, or activate abilities, but may defend themselves. Afterwards, the player must either kneel or re-declare "posting". |
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