Difference between revisions of "Vaellyn"

From AmtWiki
 
(51 intermediate revisions by 2 users not shown)
Line 1: Line 1:
==Paragon Vaellyn, of [[Lupine Moon]], [[Northreach]]==
+
==Battlemaster Squire Lord Paragon Vaellyn Hammerfrost, Lorekeeper of Northreach, of [[Lupine Moon]], [[Northreach]]==
 +
 
 +
''"This is the forest primeval. The murmuring pines and the hemlocks, bearded with moss, and in garments green, indistinct in the twilight. Stand like Druids of eld, with voices sad and prophetic. Stand like harpers hoar, with beards that rest on their bosoms. Loud from its rocky caverns, the deep-voiced neighboring ocean speaks, and in accents disconsolate answers the wail of the forest."''
 +
 
 +
[[File:Vaellyn'sHeraldry.jpg|thumb|Vaellyn's Heraldry]]
 +
 
 +
[[File:Vaellynarmor.jpg|thumb|Vaellyn in his half plate]]
  
[[File:Vaellyn.jpg|thumb]]
 
  
 
===Biography===
 
===Biography===
  
Vaellyn was born in E.P. 11, 69th of Marching to the Iron Hunt tribe that lived in the northern mountain ranges of Northreach. His father was a shaman of the mighty crow spirit which held much influence over the surrounding region. The young boy grew strong as he heard tales of mighty warriors that fought and died in the wars against rival tribes. His dream was to be a powerful shaman that would one day unite the tribes under the banners of his ancestors. When he came of age at fifteen, Vaellyn went with his kin on raiding parties against neighboring tribes. His skill with a blade was feeble at best, but the young warrior did his best to stay alive and learn all he could from each encounter.
+
'''Early Life'''
 +
 
 +
Vaellyn was born in E.P. 11, 69th of Marching to the Stag Horn tribe that lived in the northern mountain ranges of Northreach. His father was a shaman of the mighty crow spirit which held much influence over the surrounding region. The young boy grew strong as he heard tales of mighty warriors that fought and died in the wars against rival tribes. His dream was to be a powerful shaman that would one day unite the tribes under the banners of his ancestors. When he came of age at fifteen, Vaellyn went with his kin on raiding parties against neighboring tribes. His skill with a blade was feeble at best, but the young warrior did his best to stay alive and learn all he could from each encounter.
 +
 
 +
For two years life continued like this for Vaellyn. Although he never truly matched the most skilled warriors of his age group, though he continued to partake in the violence of his culture until a warlord rallied his people. Bruken the Invader, strongest of the war chiefs in the northern peaks, called upon each tribe to stand against the small band of adventurers that began to reclaim the ruin of Glacier Keep. His tribe answered, and the young barbarian followed his kin to many bloody battles against Sheriff [[Pyro]] and the forces of [[Lupine Moon]].
 +
 
 +
'''Life in [[Lupine Moon]]'''
 +
 
 +
After Bruken was petrified and the barbarian clans were nearly destroyed, Vaellyn admitted his cowardice and fled into the Dire Wood. Terrified that the adventurers would slaughter him for his crimes against their newly won land, he was forced into solitude in the fierce forest. He hunted for his meals and made a small camp near a babbling brook, claiming it as his new life in this interesting new area. Time passed quickly as Vaellyn's survival skills continued to sharpen, turning the scared barbarian teenager into a man of the wilds. He learned to stay hidden from the adventurer's that braved the region, quietly learning their language as he followed and observed their ways. Slowly, he began introducing himself to the strange people, finding them quite agreeable.
 +
 
 +
His reputation with the denizens of [[Lupine Moon]] became amicable as he traded pelts and food with them. He helped guide those who sought to travel the Dire Wood and became known as a ranger of the land. When news came that a dark enemy of the realm had taken refuge nearby, Vaellyn struck out to see if he could handle this threat by himself. What he found was far more dire than he could have imagined. Before he found his quarry, a horrible disease of black magic found his flesh and began to rot his body. Terrified, Vaellyn ran into the woods in a maddening stupor. As he collapsed, he was found by a spritely fae woman named [[Boot Of The Wilds|Boot]].
 +
 
 +
The woman brought him to a dense grove and revitalized him, dispelling the disease and mending his broken body. As he woke, he learned of the ancient ways of the druids that tended to the grove. Owing them his life, he decided that he would learn from these individuals and swear to be a protector of the woods. After years of training, Vaellyn emerged as fledgling druid. He traveled back to the shire of [[Lupine Moon]], hoping that his path would free him from all past crimes. When he arrived, he blended in with the other adventurers and made many companions. His love for [[Lupine Moon]] grew as he continued to fight against all that would set their hand against the shire, battling orc clans and undead blights with his skill in natural magics. He was named guildmaster of the druidic followers within [[Lupine Moon]] for a time, where he shared his knowledge with all. Although he cared not for the political dealings, he did his best to respect the ways of the monarchy. The sight of his past warlord, petrified in the town square, always reminded Vaellyn of who he truly was. The way they spat on the petrified man angered him, but he never mentioned his past to the people of [[Lupine Moon]].
 +
 
 +
When the demon lord Bar'gual set his sights on the lands of [[Lupine Moon]], Vaellyn was called to aid in the defense of the region. It was then that he first stood beside his people's enemy, [[Pyro]]. The orcish tribes that rallied behind the demon began to march against the defenders of [[Lupine Moon]], sparking many skirmishes along the borders of the forests. Vaellyn was tasked with attempting to soothe all of the natural creatures that had been upset by the demon's presence. Knowing he would need assistance, Vaellyn made a pact with an ancient fey in the form of a mighty oak spirit. For the price of his human emotions, Vaellyn allowed the spirit to reside within his body. This granted him the druidic might to contend against the fiendish threat. When the monarchy had finally found the demon's location, Vaellyn stood beside [[Lupine Moon]] as they battled him for nearly two days. They vanquished the threat and drove the orc tribes scattering into the northern mountains. For his service to the realm, Vaellyn was awarded the title of Paragon Druid for his valiant defense against Bar'gual's armies. He was the first among the coming kingdom of Northreach to bear the title, and he sought to spread his experience to all of the future druids that would defend the north.
 +
 
 +
'''Pilgrimage to the South'''
 +
 
 +
Fate had a different path set for the Archdruid. As he prepared to settle back down into the Dire Wood, the spirits of his lost tribe called him away on a pilgrimage to the south. Questioning his visions, Vaellyn took his partner, [[Boot Of The Wilds|Boot]], and traveled far to the lands of Dragonspine. As the spirits called him to a vast desert, he started a small oasis known as Shifting Sands. Wary wanderers rallied to the promise of ease in the harsh southern dunes and thus a shire was born. Allying with the nearby city of Sun's Haven, Vaellyn led Shifting Sands through a time of prosperity. The elementals of the sands rose up to fight against Shifting Sands, Vaellyn gathered a ritualistic cabal of spellcasters to split the land and form large rifts in the earth to keep back the raging chaos. A mountain range rose around Shifting Sands as a result, changing the name of the region to the [[Mountains of Elsrum]]. Pleased with his service to the Kingdom of Dragonspine, Vaellyn returned back to the lands of the north. He stayed in solitude as he returned, practicing his faith in the druid groves until he deemed it time to take his place as a defender of [[Lupine Moon]] and the newly founded Kingdom of Northreach.
 +
 
 +
'''Return to Northreach'''
 +
 
 +
He returned to aid [[Northreach]] in it's endeavors, ensuring the protection of the realm. He spent many years back within the Greatwood. Within the deep forests, Vaellyn encountered an imprisoned forest dragon named Tiarneth. During his time walking the realm, the mighty demon Bar'gual bound Tiarneth deep in a dungeon below the earth. Offering up the ancient oaken spirit that resided within him Vaellyn freed the dragon and swore fealty to him. Tiarneth blessed Vaellyn with the powers of a paladin, sending him off to the land of Ravenstone to live in the land of Ravenstone to aid in the protection against further fiendish invation. Before he left, he was awarded the title of Lord by Queen Ziogen for his service to the realm. His first act as Lord was to sign an agreement to help fund the trade road leading from Lupine Moon to Astral Winds, bringing in a steady amount of funds for his endeavors.
 +
 
 +
'''Travel to Ravenstone'''
 +
 
 +
Vaellyn took his lifemate and son, traveling north to the valley of Ravenstone with their newly acquired noble assets in hope of fulfilling Tiarneth's will. He offered his services to the crown of the barony, acting as Ravenstone's Guild Master of Reeves and Librarian during the final stages of the reconstruction of the barony. He now watches over the realm for any sign of Bar'gual's return.
 +
 
 +
At a yearly Wolf's Cry meeting at the end of the long struggle of the Elemental Apocalypse, Vaellyn rallied a defense against a dark lord's attempt to overthrow the kingdom monarchy. After a bloody struggle, the defenders of Northreach secured victory at the cost of opening a chaotic flux of portals across Northreach. He returned to his home in Ravenstone to prepare for the new magical threat.
  
For two years life continued like this for Vaellyn. Although he never truly matched the most skilled warriors of his age group, though he continued to partake in the violence of his culture until a warlord rallied his people. Bruken the Invader, strongest of the war chiefs in the northern peaks, called upon each tribe to stand against the small band of adventurers that began to reclaim the ruin of Glacier Keep. His tribe answered, and the young barbarian followed his kin to many bloody battles against Sheriff Pyro and the forces of Lupine Moon.
+
'''Return to Lupine Moon'''
  
After Bruken was petrified and the barbarian clans were nearly destroyed, Vaellyn admitted his cowardice and fled into the Dire Wood. Terrified that the adventurers would slaughter him for his crimes against their newly won land, he was forced into solitude in the new land. He hunted for his meals and made a small camp near a babbling brook, claiming it as his new life in this interesting new area. Time passed quickly as Vaellyn's survival skills continued to sharpen, turning the scared barbarian teenager into a man of the wilds. He learned to stay hidden from the adventurer's that braved the region, quietly learning their language as he followed and observed their ways. Slowly, he began introducing himself to the strange people, finding them quite agreeable. It was then that he met his closest friend, Ashcroft. The two of them would travel the untamed wilds together, sharing tales as they fought any encroaching threats to the region.
+
After securing Hammerfrost Hall in the restored Ravenstone's castle, Vaellyn ventured back to Lupine Moon to aid in the effort against the monsters conjured by the portals. Tiarneth now calls the paladin to oversee the force of life and death, ensuring nature maintains a healthy balance between both powers.
  
His reputation with the denizens of Lupine Moon became amicable as he traded pelts and food with them. He helped guide those who sought to travel the Dire Wood and became known as a ranger of the land. When news came that a dark enemy of the realm had taken refuge nearby, Vaellyn struck out to see if he could handle this threat by himself. What he found was far more dire than he could have imagined. Before he found his quarry, a horrible disease of black magic found his flesh and began to rot his body. Terrified, Vaellyn ran into the woods in a maddening stupor. As he collapsed, he was found by a spritely fae woman named Boot.
+
'''Founding of House Hammerfrost'''
  
The woman brought him to a dense grove and revitalized him, dispelling the disease and mending his broken body. As he woke, he learned of the ancient ways of the druids that tended to the grove. Owing them his life, he decided that he would learn from these individuals and swear to be a protector of the woods. After years of training, Vaellyn emerged as fledgling druid. He traveled back to the shire of Lupine Moon, hoping that his path would free him from all past crimes. When he arrived, he blended in with the other adventurers and made many companions. His love for Lupine Moon grew as he continued to fight against all that would set their hand against the shire, battling orc clans and undead blights with his skill in natural magics. He was named guildmaster of the druidic followers within Lupine Moon for a time, where he shared his knowledge with all. Although he cared not for the political dealings, he did his best to respect the ways of the monarchy. The sight of his past warlord, petrified in the town square, always reminded Vaellyn of who he truly was. The way they spat on the petrified man angered him, but he never mentioned his past to the people of Lupine Moon.
+
As the funds from his trade agreement on the kingdom roads continued to grow, Vaellyn and Boot decided to conjure their estate of Hammerfrost Hall through powerful teleportation magic to a large piece of land between Lupine Moon and Ravenstone acquired through their noble status. They hired a large workforce of staff, farmers, and brave defenders to populate this new property.
  
When the demon lord Bar'gual set his sights on the lands of Lupine Moon, Vaellyn was called to aid in the defense of the region. It was then that he first stood beside his people's enemy, Pyro. The orcish tribes that rallied behind the demon began to march against the defenders of Lupine Moon, sparking many skirmishes along the borders of the forests. Vaellyn was tasked with attempting to soothe all of the natural creatures that had been upset by the demon's presence. The Winterborn company was formed by Boot to trailblaze into the enemy regions, scouting ahead for the main forces. Vaellyn joined this company with his companion Ashcroft. When the monarchy had finally found the demon's location, Vaellyn stood beside Lupine Moon as they battled him for nearly two days. They vanquished the threat and drove the orc tribes scattering into the northern mountains. For his service to the realm, Vaellyn was awarded the title of Paragon Druid for his valiant defense against Bar'gual's armies. He was the first among the coming kingdom of Northreach to bear the title, and he sought to spread his experience to all of the future druids that would defend the north.
+
===Apprentices===
  
Fate had a different path set for the Archdruid. As he prepared to settle back down into the Dire Wood, the spirits of his lost tribe called him away on a pilgrimage to the south. Questioning his visions, Vaellyn took his partner, Boot, and traveled far to the lands of Dragonspine. As the spirits called him to a vast desert, he started a small oasis known as Shifting Sands. Wary wanderers rallied to the promise of ease in the harsh southern dunes and thus a shire was born. Allying with the nearby city of Sun's Haven, Vaellyn led Shifting Sands through a time of prosperity. The elementals of the sands rose up to fight against Shifting Sands, Vaellyn gathered a ritualistic cabal of spellcasters to split the land and form large rifts in the earth to keep back the raging chaos. A mountain range rose around Shifting Sands as a result, changing the name of the region to the Mountains of Elsrum. Pleased with his service to the Kingdom of Dragonspine, Vaellyn returned back to the lands of the north. He stayed in solitude as he returned, practicing his faith in the druid groves until he deemed it time to take his place as a defender of Lupine Moon and the newly founded Kingdom of Northreach.
+
Gannon Silvermane (Paladin)
 +
Kajin (Paladin)
 +
Leahpie (Druid)
  
He has recently returned to aid Northreach in it's endeavors, working with his fellow archdruid Abram Stonefist and the Winterborn. He has become the leader of the Greatwood Circle, a grove of natural protectors that seeks to ward the kingdom of Northreach from all foes that would damage it's beauty.
+
===Belted Family===
  
===Affiliated Groups===
+
Squire to Sir Drake
  
Member of the [[Winterborn]]
+
Kraken Stormbringer (Man-At-Arms) (Deceased)
  
Valewalker of the Greatwood Circle
+
Salem (Man-At-Arms)
  
Bannerman to House Stonefist
+
Beau Blackfire (Man-At-Arms)
  
===[[Belted Family]]===
+
Lord to Asegr Hammerfrost
  
Ex Man-At-Arms to Sir Evan Traginoire
+
Lord to Von Vog Hammerfrost
  
 
===Notable Accomplishments===
 
===Notable Accomplishments===
  
Paragon Druid
+
Battlemaster of Northreach 2023
 +
 
 +
Lorekeeper of Northreach 2020
 +
 
 +
Lord of Northreach 2021
 +
 
 +
Paragon Druid 2014
 +
 
 +
GMR of [[Lupine Moon]] 8/1/2013 - 02/1/14
 +
 
 +
Founder of [[Mountains of Elsrum|Shifting Sands]] 10/13/15
 +
 
 +
Monarch of [[Mountains of Elsrum|Shifting Sands]] 10/13/15-8/5/16
 +
 
 +
Librarian of [[Lupine Moon]] 2/8/2020 -
 +
2/8/2021
 +
 
 +
Grand Librarian of [[Lupine Moon]] 2/8/2021 - 6/1/2021
 +
 
 +
Champion of [[Lupine Moon]] 8/1/2020 - 4/7/2021
 +
 
 +
GMR of [[Ravenstone]] 2/2/22 - 6/1/2022
 +
 
 +
Librarian of [[Ravenstone]] 4/9/22 - 6/1/2022
  
Founder of Mountains of Elsrum park
+
GMR of [[Lupine Moon]] 7/29 - Current
  
 
===Additional Images===
 
===Additional Images===
Line 46: Line 104:
 
------------------------
 
------------------------
  
[[category: Northreach People]] [[Category: Lupine Moon People]]
+
[[category: Northreach People]] [[Category: Ravenstone People]]
 +
[[Category: Paragon Druids]]
 +
[[Category: Lords]]

Latest revision as of 05:13, 11 August 2024

Battlemaster Squire Lord Paragon Vaellyn Hammerfrost, Lorekeeper of Northreach, of Lupine Moon, Northreach

"This is the forest primeval. The murmuring pines and the hemlocks, bearded with moss, and in garments green, indistinct in the twilight. Stand like Druids of eld, with voices sad and prophetic. Stand like harpers hoar, with beards that rest on their bosoms. Loud from its rocky caverns, the deep-voiced neighboring ocean speaks, and in accents disconsolate answers the wail of the forest."

Vaellyn's Heraldry
Vaellyn in his half plate


Biography

Early Life

Vaellyn was born in E.P. 11, 69th of Marching to the Stag Horn tribe that lived in the northern mountain ranges of Northreach. His father was a shaman of the mighty crow spirit which held much influence over the surrounding region. The young boy grew strong as he heard tales of mighty warriors that fought and died in the wars against rival tribes. His dream was to be a powerful shaman that would one day unite the tribes under the banners of his ancestors. When he came of age at fifteen, Vaellyn went with his kin on raiding parties against neighboring tribes. His skill with a blade was feeble at best, but the young warrior did his best to stay alive and learn all he could from each encounter.

For two years life continued like this for Vaellyn. Although he never truly matched the most skilled warriors of his age group, though he continued to partake in the violence of his culture until a warlord rallied his people. Bruken the Invader, strongest of the war chiefs in the northern peaks, called upon each tribe to stand against the small band of adventurers that began to reclaim the ruin of Glacier Keep. His tribe answered, and the young barbarian followed his kin to many bloody battles against Sheriff Pyro and the forces of Lupine Moon.

Life in Lupine Moon

After Bruken was petrified and the barbarian clans were nearly destroyed, Vaellyn admitted his cowardice and fled into the Dire Wood. Terrified that the adventurers would slaughter him for his crimes against their newly won land, he was forced into solitude in the fierce forest. He hunted for his meals and made a small camp near a babbling brook, claiming it as his new life in this interesting new area. Time passed quickly as Vaellyn's survival skills continued to sharpen, turning the scared barbarian teenager into a man of the wilds. He learned to stay hidden from the adventurer's that braved the region, quietly learning their language as he followed and observed their ways. Slowly, he began introducing himself to the strange people, finding them quite agreeable.

His reputation with the denizens of Lupine Moon became amicable as he traded pelts and food with them. He helped guide those who sought to travel the Dire Wood and became known as a ranger of the land. When news came that a dark enemy of the realm had taken refuge nearby, Vaellyn struck out to see if he could handle this threat by himself. What he found was far more dire than he could have imagined. Before he found his quarry, a horrible disease of black magic found his flesh and began to rot his body. Terrified, Vaellyn ran into the woods in a maddening stupor. As he collapsed, he was found by a spritely fae woman named Boot.

The woman brought him to a dense grove and revitalized him, dispelling the disease and mending his broken body. As he woke, he learned of the ancient ways of the druids that tended to the grove. Owing them his life, he decided that he would learn from these individuals and swear to be a protector of the woods. After years of training, Vaellyn emerged as fledgling druid. He traveled back to the shire of Lupine Moon, hoping that his path would free him from all past crimes. When he arrived, he blended in with the other adventurers and made many companions. His love for Lupine Moon grew as he continued to fight against all that would set their hand against the shire, battling orc clans and undead blights with his skill in natural magics. He was named guildmaster of the druidic followers within Lupine Moon for a time, where he shared his knowledge with all. Although he cared not for the political dealings, he did his best to respect the ways of the monarchy. The sight of his past warlord, petrified in the town square, always reminded Vaellyn of who he truly was. The way they spat on the petrified man angered him, but he never mentioned his past to the people of Lupine Moon.

When the demon lord Bar'gual set his sights on the lands of Lupine Moon, Vaellyn was called to aid in the defense of the region. It was then that he first stood beside his people's enemy, Pyro. The orcish tribes that rallied behind the demon began to march against the defenders of Lupine Moon, sparking many skirmishes along the borders of the forests. Vaellyn was tasked with attempting to soothe all of the natural creatures that had been upset by the demon's presence. Knowing he would need assistance, Vaellyn made a pact with an ancient fey in the form of a mighty oak spirit. For the price of his human emotions, Vaellyn allowed the spirit to reside within his body. This granted him the druidic might to contend against the fiendish threat. When the monarchy had finally found the demon's location, Vaellyn stood beside Lupine Moon as they battled him for nearly two days. They vanquished the threat and drove the orc tribes scattering into the northern mountains. For his service to the realm, Vaellyn was awarded the title of Paragon Druid for his valiant defense against Bar'gual's armies. He was the first among the coming kingdom of Northreach to bear the title, and he sought to spread his experience to all of the future druids that would defend the north.

Pilgrimage to the South

Fate had a different path set for the Archdruid. As he prepared to settle back down into the Dire Wood, the spirits of his lost tribe called him away on a pilgrimage to the south. Questioning his visions, Vaellyn took his partner, Boot, and traveled far to the lands of Dragonspine. As the spirits called him to a vast desert, he started a small oasis known as Shifting Sands. Wary wanderers rallied to the promise of ease in the harsh southern dunes and thus a shire was born. Allying with the nearby city of Sun's Haven, Vaellyn led Shifting Sands through a time of prosperity. The elementals of the sands rose up to fight against Shifting Sands, Vaellyn gathered a ritualistic cabal of spellcasters to split the land and form large rifts in the earth to keep back the raging chaos. A mountain range rose around Shifting Sands as a result, changing the name of the region to the Mountains of Elsrum. Pleased with his service to the Kingdom of Dragonspine, Vaellyn returned back to the lands of the north. He stayed in solitude as he returned, practicing his faith in the druid groves until he deemed it time to take his place as a defender of Lupine Moon and the newly founded Kingdom of Northreach.

Return to Northreach

He returned to aid Northreach in it's endeavors, ensuring the protection of the realm. He spent many years back within the Greatwood. Within the deep forests, Vaellyn encountered an imprisoned forest dragon named Tiarneth. During his time walking the realm, the mighty demon Bar'gual bound Tiarneth deep in a dungeon below the earth. Offering up the ancient oaken spirit that resided within him Vaellyn freed the dragon and swore fealty to him. Tiarneth blessed Vaellyn with the powers of a paladin, sending him off to the land of Ravenstone to live in the land of Ravenstone to aid in the protection against further fiendish invation. Before he left, he was awarded the title of Lord by Queen Ziogen for his service to the realm. His first act as Lord was to sign an agreement to help fund the trade road leading from Lupine Moon to Astral Winds, bringing in a steady amount of funds for his endeavors.

Travel to Ravenstone

Vaellyn took his lifemate and son, traveling north to the valley of Ravenstone with their newly acquired noble assets in hope of fulfilling Tiarneth's will. He offered his services to the crown of the barony, acting as Ravenstone's Guild Master of Reeves and Librarian during the final stages of the reconstruction of the barony. He now watches over the realm for any sign of Bar'gual's return.

At a yearly Wolf's Cry meeting at the end of the long struggle of the Elemental Apocalypse, Vaellyn rallied a defense against a dark lord's attempt to overthrow the kingdom monarchy. After a bloody struggle, the defenders of Northreach secured victory at the cost of opening a chaotic flux of portals across Northreach. He returned to his home in Ravenstone to prepare for the new magical threat.

Return to Lupine Moon

After securing Hammerfrost Hall in the restored Ravenstone's castle, Vaellyn ventured back to Lupine Moon to aid in the effort against the monsters conjured by the portals. Tiarneth now calls the paladin to oversee the force of life and death, ensuring nature maintains a healthy balance between both powers.

Founding of House Hammerfrost

As the funds from his trade agreement on the kingdom roads continued to grow, Vaellyn and Boot decided to conjure their estate of Hammerfrost Hall through powerful teleportation magic to a large piece of land between Lupine Moon and Ravenstone acquired through their noble status. They hired a large workforce of staff, farmers, and brave defenders to populate this new property.

Apprentices

Gannon Silvermane (Paladin) Kajin (Paladin) Leahpie (Druid)

Belted Family

Squire to Sir Drake

Kraken Stormbringer (Man-At-Arms) (Deceased)

Salem (Man-At-Arms)

Beau Blackfire (Man-At-Arms)

Lord to Asegr Hammerfrost

Lord to Von Vog Hammerfrost

Notable Accomplishments

Battlemaster of Northreach 2023

Lorekeeper of Northreach 2020

Lord of Northreach 2021

Paragon Druid 2014

GMR of Lupine Moon 8/1/2013 - 02/1/14

Founder of Shifting Sands 10/13/15

Monarch of Shifting Sands 10/13/15-8/5/16

Librarian of Lupine Moon 2/8/2020 - 2/8/2021

Grand Librarian of Lupine Moon 2/8/2021 - 6/1/2021

Champion of Lupine Moon 8/1/2020 - 4/7/2021

GMR of Ravenstone 2/2/22 - 6/1/2022

Librarian of Ravenstone 4/9/22 - 6/1/2022

GMR of Lupine Moon 7/29 - Current

Additional Images

More Information

  • Orkicon2.gif