Difference between revisions of "Template:V9 Table - Class Picks"

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!colspan="5" style="background-color:#D7348F" |ANTI-PALADIN
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!colspan="5" style="background-color:#D7348F" |'''ANTI-PALADIN'''
 
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!colspan="2" |'''Description'''
 
!colspan="2" |'''Description'''
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{|style="border-style: solid; border-width: 5px; text-align: center;" class="wikitable v9classbox"
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!colspan="5" style="background-color:#D7348F" |'''ANTI-PALADIN'''
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|-
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!colspan="2" |'''Description'''
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|colspan="3" style="text-align: left"| Anti-Paladins are armored fighters who use dark magic to harm their enemies and control the flow of battle.
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|-
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!colspan="2" |'''Playstyle'''
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|colspan="3" style="text-align: left"| Crowd Control, Damage, Durable, Frontline, Hybrid, Melee, Shield User
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|-
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!colspan="2" |'''Class Identifier'''
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|colspan="3" style="text-align: left"| [[File:ColorCodeMagenta-231112.jpg | 50px]] Magenta Sash
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|-
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!colspan="2" |'''Weapons'''
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|colspan="3" style="text-align: left"| Dagger, Short, Long, Flail, Great, Reach, Pike, Javelins
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|-
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!colspan="2" |'''Shields'''
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|colspan="3" style="text-align: left"| Any
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|-
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!colspan="2" |'''Armor'''
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|colspan="3" style="text-align: left"| Choose one:<br><ul><li>Up to 4pts Physical Armor</li><li>Up to 2pts Physical Armor + 1/Life ♻20 Steal Life Essence</li><li>1pt Natural Armor
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|-
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!colspan="2" |'''Garb Bonus'''
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|colspan="3" style="text-align: left"| Choice of Garb Bonus Curio<br>+1 use if Superior Garb Bonus
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|-
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!colspan="5" style="background-color:#D7348F" |  
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|-
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!colspan="2" |'''Level 1'''<br><br>You always get these abilities when you play this class.
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|colspan="3" | Immune to Afraid<br><br>⬗Steal Life Essence<br>2/Life ♻20
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|-
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!colspan="5" style="background-color:#D7348F" |  
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|-
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!colspan="1" rowspan="5" |'''Levels 2-6'''<br><br>For each level beyond 1, pick a row you have not already chosen and gain the abilities within.<br><br>If that row has multiple options, pick one of those options and gain everything from that option.
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|colspan="1" | '''ROW A'''
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|colspan="3" | Fear 😱<br>2/Life ♻20
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|-
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|colspan="1" | '''ROW B'''
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|colspan="3" | ⬗Poison Weapon (Self)<br>1/Life ♻10
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|-
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|colspan="1" | '''ROW C'''
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|colspan="1" style="background-color:#F0F8FF"| Wounding 💀<br>2/Life ♻20
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|colspan="1" style="background-color:#FFFFF0"| ⬗Curse Strike<br>2/Life ♻10
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|colspan="1" style="background-color:#FFE4E1"| Incinerate Armor 🔥<br>2/Life ♻20
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|-
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|colspan="1" | '''ROW D'''
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|colspan="1" style="background-color:#F0F8FF"| Raise Dead 💀<br>1/Life ♻20
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|colspan="1" style="background-color:#FFFFF0"| ⬗Dying Breath<br>1/Life
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|colspan="1" style="background-color:#FFE4E1"| Fireball<br>1/Ball
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|-
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|colspan="1" | '''ROW E'''
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|colspan="1" style="background-color:#F0F8FF"| ⬗Undead Minion 💀<br>2/Refresh ♻60
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|colspan="1" style="background-color:#FFFFF0"| Cowardice<br>3/Refresh ♻30
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|colspan="1" style="background-color:#FFE4E1"| ⬗Flame Blade (Self)<br>3/Refresh
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|-
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!colspan="5" style="background-color:#D7348F" |  
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|-
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|colspan="2" | '''Archetypes'''<br><br>If you are level 3 or above, you '''MAY''' choose to take an archetype.<br><br>If you do, you cannot make more than one pick from outside that archetype’s column. Row A and B are part of all 3 columns.
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|colspan="1" style="background-color:#F0F8FF"| '''Dark Revenant''' 💀<br><br>Steal Life Essence can be used to restore one 💀 ability.<br><br>Weapons are limited to Dagger, Short, and Flail.
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|colspan="1" style="background-color:#FFFFF0"| '''Dread Blade''' 😱<br><br>Steal Life Essence can be used to restore one 😱 ability.<br><br>Can only wield up to a Small shield.
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|colspan="1" style="background-color:#FFE4E1"| '''Dragoon''' 🔥<br><br>Choosing Fireball grants 2 Balls.<br><br>Steal Life Essence can be used to restore one 🔥 ability.<br><br>Cannot wield Short or Long weapons.
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|}
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Latest revision as of 07:03, 13 November 2023

Usage

{{V9 Table - Class Picks|text1=sample text|text2=example text|text3=demonstration text}}

Parameters

  • None

Categories Include

Text Displayed

ANTI-PALADIN
Description Anti-Paladins are armored fighters who use dark magic to harm their enemies and control the flow of battle.
Playstyle Crowd Control, Damage, Durable, Frontline, Hybrid, Melee, Shield User
Class Identifier ColorCodeMagenta-231112.jpg Magenta Sash
Weapons Dagger, Short, Long, Flail, Great, Reach, Pike, Javelins
Shields Any
Armor Choose one:
  • Up to 4pts Physical Armor
  • Up to 2pts Physical Armor + 1/Life ♻20 Steal Life Essence
  • 1pt Natural Armor
Garb Bonus Choice of Garb Bonus Curio
+1 use if Superior Garb Bonus
Level 1

You always get these abilities when you play this class.
Immune to Afraid

⬗Steal Life Essence
2/Life ♻20
Levels 2-6

For each level beyond 1, pick a row you have not already chosen and gain the abilities within.

If that row has multiple options, pick one of those options and gain everything from that option.
ROW A Fear 😱
2/Life ♻20
ROW B ⬗Poison Weapon (Self)
1/Life ♻10
ROW C Wounding 💀
2/Life ♻20
⬗Curse Strike
2/Life ♻10
Incinerate Armor 🔥
2/Life ♻20
ROW D Raise Dead 💀
1/Life ♻20
⬗Dying Breath
1/Life
Fireball
1/Ball
ROW E ⬗Undead Minion 💀
2/Refresh ♻60
Cowardice
3/Refresh ♻30
⬗Flame Blade (Self)
3/Refresh
Archetypes

If you are level 3 or above, you MAY choose to take an archetype.

If you do, you cannot make more than one pick from outside that archetype’s column. Row A and B are part of all 3 columns.
Dark Revenant 💀

Steal Life Essence can be used to restore one 💀 ability.

Weapons are limited to Dagger, Short, and Flail.
Dread Blade 😱

Steal Life Essence can be used to restore one 😱 ability.

Can only wield up to a Small shield.
Dragoon 🔥

Choosing Fireball grants 2 Balls.

Steal Life Essence can be used to restore one 🔥 ability.

Cannot wield Short or Long weapons.




ANTI-PALADIN
Description Anti-Paladins are armored fighters who use dark magic to harm their enemies and control the flow of battle.
Playstyle Crowd Control, Damage, Durable, Frontline, Hybrid, Melee, Shield User
Class Identifier ColorCodeMagenta-231112.jpg Magenta Sash
Weapons Dagger, Short, Long, Flail, Great, Reach, Pike, Javelins
Shields Any
Armor Choose one:
  • Up to 4pts Physical Armor
  • Up to 2pts Physical Armor + 1/Life ♻20 Steal Life Essence
  • 1pt Natural Armor
Garb Bonus Choice of Garb Bonus Curio
+1 use if Superior Garb Bonus
Level 1

You always get these abilities when you play this class.
Immune to Afraid

⬗Steal Life Essence
2/Life ♻20
Levels 2-6

For each level beyond 1, pick a row you have not already chosen and gain the abilities within.

If that row has multiple options, pick one of those options and gain everything from that option.
ROW A Fear 😱
2/Life ♻20
ROW B ⬗Poison Weapon (Self)
1/Life ♻10
ROW C Wounding 💀
2/Life ♻20
⬗Curse Strike
2/Life ♻10
Incinerate Armor 🔥
2/Life ♻20
ROW D Raise Dead 💀
1/Life ♻20
⬗Dying Breath
1/Life
Fireball
1/Ball
ROW E ⬗Undead Minion 💀
2/Refresh ♻60
Cowardice
3/Refresh ♻30
⬗Flame Blade (Self)
3/Refresh
Archetypes

If you are level 3 or above, you MAY choose to take an archetype.

If you do, you cannot make more than one pick from outside that archetype’s column. Row A and B are part of all 3 columns.
Dark Revenant 💀

Steal Life Essence can be used to restore one 💀 ability.

Weapons are limited to Dagger, Short, and Flail.
Dread Blade 😱

Steal Life Essence can be used to restore one 😱 ability.

Can only wield up to a Small shield.
Dragoon 🔥

Choosing Fireball grants 2 Balls.

Steal Life Essence can be used to restore one 🔥 ability.

Cannot wield Short or Long weapons.