Difference between revisions of "V9: Destroyed"

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{{V9}}
 
{{V9}}
<onlyinclude>===Destroyed===
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<onlyinclude>===<u>Destroyed</u>===
 
Some effects may cause [[V9: Equipment|equipment]] to become Destroyed.
 
Some effects may cause [[V9: Equipment|equipment]] to become Destroyed.
#Destroyed equipment cannot be [[V9: Wielded|wielded]] or used to generate gameplay advantage until it is restored.
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#Destroyed equipment cannot be [[V9: Wielded|wielded]], used to perform an in-game function, or otherwise generate a gameplay advantage until it is [[V9: Glossary#Restored|restored]].
#Destroyed [[V9: Armor| Armor]] is reduced to [[V9: Armor Points|0 AP]] in the affected [[V9: Hit Locations|location]].
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#Destroyed equipment may still be [[V9: Carried|carried]] or [[V9: Worn|worn]] so long as the player [[V9: Honor System|notifies their opponents]] about the state of the equipment as necessary and avoids presenting it in a way that would suggest otherwise.
#Destroyed equipment may still be [[V9: Carried|carried]] or [[V9: Worn|worn]] so long as the player notifies their opponents about the state of the equipment as necessary and does their best to avoid creating and/or capitalizing on any confusion that may arise. (see [[V9: Honor System|HSR#2]])</onlyinclude>
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#Destroyed [[V9: Armor| Armor]] is reduced to zero (0) [[V9: Armor Points|armor points]] in the affected [[V9: Hit Locations|location]].</onlyinclude><br>
 
{{V9 Universal Equipment Rules (Gameplay)}}
 
{{V9 Universal Equipment Rules (Gameplay)}}

Revision as of 00:17, 31 January 2023

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This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
  • The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
  • These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
  • To learn more about Amtgard V9 Development, please visit Amtgard.com.
  • To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.




Destroyed

Some effects may cause equipment to become Destroyed.

  1. Destroyed equipment cannot be wielded, used to perform an in-game function, or otherwise generate a gameplay advantage until it is restored.
  2. Destroyed equipment may still be carried or worn so long as the player notifies their opponents about the state of the equipment as necessary and avoids presenting it in a way that would suggest otherwise.
  3. Destroyed Armor is reduced to zero (0) armor points in the affected location.

Template:V9 Universal Equipment Rules (Gameplay)