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Revision as of 19:24, 22 December 2022
This page is part of the Official Amtgard V9 Alpha-Playtest Rulebook.
- The Amtwiki is the official home and primary source for Amtgard V9 Rules as of February 25, 2023.
- These rules are currently in Open Alpha Playtest. See the Playtest Disclaimer for more details.
- To learn more about Amtgard V9 Development, please visit Amtgard.com.
- To view the current Amtgard V8 ruleset, please see the Amtgard V8 Rulebook.
Contents
Non-Striking Surfaces
A non-striking surface is a surface that cannot be used to strike with. Non-Striking Surfaces must be visually distinct from Striking Surfaces.
Incidental Padding
Incidental Padding, also known as 'Courtesy Padding', is a padded non-striking surface intended to limit injuries from incidental contact with parts that are not strike-legal.
- Must have at least 0.5" of safety-grade foam and provide enough cushioning to prevent any core from being felt during a typical strike, but it does not need to be as comfortable as strike-legal padding.
- Any portions of Incidental Padding that lies within 0.5" of a striking surface must be covered in the same manner as the adjacent strike-legal surface.
- Incidental Padding that is not within 0.5" of a striking surface may have a non-abrasive rubber coating (or non-vinyl equivalent) applied so long as it does not compromise the purpose of the padding by making it too firm.
Non-Striking Tip
This refers to the end of a non-striking weapon segment, such as a pommel or the end of crossguard. Weapon Segments with any amount of Strike-Legal padding cannot have a Non-Striking Tip.
- Must be securely capped with Incidental Padding.
- No part may protrude more than 1.5" through a 2" ring when uncompressed.
Handle / Unpadded Segment
Refers to any completely unpadded part of a weapon.
- Unpadded segments cannot total more than 50% of the weapon.
- Surfaces that are likely to come into contact with other players during regular use cannot be left unpadded.