Difference between revisions of "Terrain Types"
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Terrain types refer to either actual terrain on the field (such as trees, large rocks, shadows, etc.) or areas marked off by [[reeves]] in some way and designated a specific terrain type. Some terrain types have specific effects on those who enter them, while others are designated solely for the purpose of [[monster abilities]]. | Terrain types refer to either actual terrain on the field (such as trees, large rocks, shadows, etc.) or areas marked off by [[reeves]] in some way and designated a specific terrain type. Some terrain types have specific effects on those who enter them, while others are designated solely for the purpose of [[monster abilities]]. | ||
− | ==Index== | + | ===Index=== |
− | + | *For a list of all Dor X terrain see [[:Category:Dor X Terrain|Dor X Terrain]] | |
+ | *For a list of all terrain, including other supplements, see [[:Category:Terrain|Terrain]] | ||
− | ==Links== | + | ===Links=== |
'''''See also''''' | '''''See also''''' | ||
*[[Dor Un Avathar X]] | *[[Dor Un Avathar X]] |
Latest revision as of 22:54, 7 May 2018
From the Dor Un Avathar X
Description
Terrain types refer to either actual terrain on the field (such as trees, large rocks, shadows, etc.) or areas marked off by reeves in some way and designated a specific terrain type. Some terrain types have specific effects on those who enter them, while others are designated solely for the purpose of monster abilities.
Index
- For a list of all Dor X terrain see Dor X Terrain
- For a list of all terrain, including other supplements, see Terrain
Links
See also