Difference between revisions of "Negative Energy Field"

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A type of [[Terrain]] from the [[Celestial Codex]].
 
A type of [[Terrain]] from the [[Celestial Codex]].
 
===Description===
 
===Description===
 
''A zone permeated with the energy of Negativity and Undeath, these places exist near the boundaries of the Voidsphere.''<br>
 
''A zone permeated with the energy of Negativity and Undeath, these places exist near the boundaries of the Voidsphere.''<br>
 
Mark these areas with ribbon of shimmering black cloth. Players in a Negative Energy field are affected as by a ''[[Wounding]]'' spell cast on all hit locations at once, for every 10 count they remain inside. A Negative Energy Field is blocked by [[Invulnerability]] (which negates the wounding power), and will degrade one point of Invulnerability on all locations at the rate of 1 point per 10 seconds (minimum of 1 point, each time the Field is entered). If a player remains inside a Negative Energy Field for more than a 50 count at a time, the negative energy overwhelms his person and he implodes, regardless of [[Immunity|immunities]] or Invulnerability. Imploded players are also affected as by a ''[[Sever Spirit]]''. Unlike a [[Death Field]], immunity to [[Death School|death magic]] and [[Protection from Death|Protection From Death]] will not negate the effects of a Negative Energy Field. Already-wounded players who enter this terrain are not immune and may be slain by wounds received in this area.<br>
 
Mark these areas with ribbon of shimmering black cloth. Players in a Negative Energy field are affected as by a ''[[Wounding]]'' spell cast on all hit locations at once, for every 10 count they remain inside. A Negative Energy Field is blocked by [[Invulnerability]] (which negates the wounding power), and will degrade one point of Invulnerability on all locations at the rate of 1 point per 10 seconds (minimum of 1 point, each time the Field is entered). If a player remains inside a Negative Energy Field for more than a 50 count at a time, the negative energy overwhelms his person and he implodes, regardless of [[Immunity|immunities]] or Invulnerability. Imploded players are also affected as by a ''[[Sever Spirit]]''. Unlike a [[Death Field]], immunity to [[Death School|death magic]] and [[Protection from Death|Protection From Death]] will not negate the effects of a Negative Energy Field. Already-wounded players who enter this terrain are not immune and may be slain by wounds received in this area.<br>
 
[[Category: Terrain]]
 

Latest revision as of 22:47, 7 May 2018

Notice

The following rules are from an out of date rule-set

A type of Terrain from the Celestial Codex.

Description

A zone permeated with the energy of Negativity and Undeath, these places exist near the boundaries of the Voidsphere.
Mark these areas with ribbon of shimmering black cloth. Players in a Negative Energy field are affected as by a Wounding spell cast on all hit locations at once, for every 10 count they remain inside. A Negative Energy Field is blocked by Invulnerability (which negates the wounding power), and will degrade one point of Invulnerability on all locations at the rate of 1 point per 10 seconds (minimum of 1 point, each time the Field is entered). If a player remains inside a Negative Energy Field for more than a 50 count at a time, the negative energy overwhelms his person and he implodes, regardless of immunities or Invulnerability. Imploded players are also affected as by a Sever Spirit. Unlike a Death Field, immunity to death magic and Protection From Death will not negate the effects of a Negative Energy Field. Already-wounded players who enter this terrain are not immune and may be slain by wounds received in this area.