Difference between revisions of "The Void"
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A type of [[Terrain]] from the [[Celestial Codex]]. | A type of [[Terrain]] from the [[Celestial Codex]]. | ||
===Description=== | ===Description=== | ||
This area is represented best by the game boundaries, though certain large swaths of a playing field could certainly be denoted as the Void, as could any suitably shadowy areas. Simply put, enter and die. It may not even be ''[[Teleport|Teleported]]'' through (gotta go around or not at all). The only exception to this rule are [[Celestials]] with ''[[Natural Flight]]'', who may not only enter, but may even carry up to two passengers along with them. Such beings may enter and exit at will, but anyone along for the ride best not be left behind inside... | This area is represented best by the game boundaries, though certain large swaths of a playing field could certainly be denoted as the Void, as could any suitably shadowy areas. Simply put, enter and die. It may not even be ''[[Teleport|Teleported]]'' through (gotta go around or not at all). The only exception to this rule are [[Celestials]] with ''[[Natural Flight]]'', who may not only enter, but may even carry up to two passengers along with them. Such beings may enter and exit at will, but anyone along for the ride best not be left behind inside... | ||
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Latest revision as of 22:45, 7 May 2018
Notice
The following rules are from an out of date rule-set
A type of Terrain from the Celestial Codex.
Description
This area is represented best by the game boundaries, though certain large swaths of a playing field could certainly be denoted as the Void, as could any suitably shadowy areas. Simply put, enter and die. It may not even be Teleported through (gotta go around or not at all). The only exception to this rule are Celestials with Natural Flight, who may not only enter, but may even carry up to two passengers along with them. Such beings may enter and exit at will, but anyone along for the ride best not be left behind inside...