Difference between revisions of "Shadow Elemental"

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===Notice===
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'''This monster is from an out of date rule-set'''
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[[Category:Outdated]]
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===Description:===
 
===Description:===
 
The anatomy of a Shadow Elemental defies description.  Some merely call it “a nothing,” while others have likened it to distilled darkness - so black that it can be easily seen on a moonless overcast night. Despite their sinister appearance, these [[Elementals]] tend to remain neutral as much as possible. Since Shadow Elementals are so exotic and are more powerful than other Elementals, summoning one often takes a terrible toll upon the caster.
 
The anatomy of a Shadow Elemental defies description.  Some merely call it “a nothing,” while others have likened it to distilled darkness - so black that it can be easily seen on a moonless overcast night. Despite their sinister appearance, these [[Elementals]] tend to remain neutral as much as possible. Since Shadow Elementals are so exotic and are more powerful than other Elementals, summoning one often takes a terrible toll upon the caster.
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[[Monster List]][[Category:Dor Un Avathar Monsters]][[Category:Monsters]][[Category:Elemental]]
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[[Monster List]][[Category:Dor Un Avathar Monsters]]
 
[[category: 3/1 Monsters]]
 
[[category: 3/1 Monsters]]

Revision as of 21:54, 19 April 2018

Notice

This monster is from an out of date rule-set

Description:

The anatomy of a Shadow Elemental defies description. Some merely call it “a nothing,” while others have likened it to distilled darkness - so black that it can be easily seen on a moonless overcast night. Despite their sinister appearance, these Elementals tend to remain neutral as much as possible. Since Shadow Elementals are so exotic and are more powerful than other Elementals, summoning one often takes a terrible toll upon the caster.

Garb:

Black, black and more black. Look as amorphous as possible.

Summoned By:

Wizard (6), for 5 spellpoints deducted from the caster’s total, just as if purchasing a weapon. The caster has the option of sacrificing up to two of their own lives to lower the cost by 1 spellpoint per life given up (minimum price of 3).

Player Lives/Life:

3/1

Type:

Mystical Extra-Planar Animation

Q/M Ratio:

3/1

Armor:

None

Weapons:

Two short melee weapons (Natural, Magical)

Immunities:

Control, Death, Disease, Subdual, Poison

Natural Lives:

3

Abilities & Traits:

Levels:

None


Monster List