Difference between revisions of "Crabman"
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(New page: ==Crabman, an Animal Race== ===Description:=== The primitive, alien Crabman survive by scavenging for scraps of seafood and marauding coastal communities. They are completely mercile...) |
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Revision as of 03:57, 4 April 2016
Contents
Crabman, an Animal Race
Description:
The primitive, alien Crabman survive by scavenging for scraps of seafood and marauding coastal communities. They are completely merciless in combat, caring little for their own welfare and strike with huge claws capable of ripping a man in two. Crabman walk upright on two strong legs and use the other legs for fine manipulations and combat. Their shells are highly prized by artisans and armorers alike - another reason the Crabman treat humans with such low regard.
Garb:
Red, blue, black, or white armor to simulate the varies colors of the shells. Fake antennae would make a nice touch.
Type:
Q/M Ratio:
2/1
Armor:
2 points Natural, must use/carry a medium or large shield
Weapons:
Two Short or Long (Natural)
Immunities:
Natural Lives:
3
Abilities & Traits:
- Aquatic
- Many-Legged
- Innate Ability: Tunneling (1/life)
- Innate Ability: Improved Shield (1/life)
Levels:
- 1st* As above
- 2nd* Gain Strong Trait
- 3rd* Tunneling becomes (2/life), +1 Natural armor (total 3)
- 4th* All Natural armor becomes Natural Invulnerable armor (total 3 points Natural Invulnerable)
- 5th* Gains Powerful Blows Trait, Gains Immunities: Traps and Earth Bind
- 6th* Tunneling becomes (unlimited), +1 Natural Invulnerable armor (total 4)