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− | Certain spells, such as [[Barkskin|''Barkskin'']], can be cast in multiple layers at once. This is referred to in spell effect listings as "simul-casting." The entire grouping of spell layers counts as a single spell, and the entire lot is removed at once by anything that removes the spell in general. For example: simul-casting ''[[Barkskin]]'' twice upon a player gives two points of armor in each hit location and still only counts as a single Enchantment; however, one ''[[Dispel Magic]]'' used upon this player will remove all of the ''[[Barkskin]]'' at once. <br>
| + | #REDIRECT [[Simul-Cast]] |
− | Simul-casting still requires that the entire incantation for the spell be performed once for each layer. Simul-casting must take place all at one time; attempting to add another layer of an Enchantment with a lapse between the two wastes the Enchantment being applied, unless ''[[Stack]]'' or '''[[Attuned]]''' are in effect and a third Enchantment is not already in place. | |
− | ===Spells that may be simul-cast===
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− | [[Barkskin]] (may be simul-cast to two layers)<br>
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− | [[Bladesharp/Bludgeon]] (up to four layers)<br>
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− | [[Magical Projectile]] (up to four layers)<br>
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− | [[Protect]] (up to two layers)<br>
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− | [[Stoneskin]] (up to two layers)<br>
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