Difference between revisions of "Skoth Trikar"
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'''To become Chief of Skoth Trikar'''you must challenge the current Chief in a one-on-one full lizardman class with a tail and an off hand weapon predesignatedby the Chief. Being the Cheif entails responsibility, order, and plying lizardman more than usuall or at least wearing the lizardman garb. The Chief is in charge of making sure that the Trikar standards are upheld and the moot is held; also to plan the hunts and battles(or assigning a captain to do it instead) | '''To become Chief of Skoth Trikar'''you must challenge the current Chief in a one-on-one full lizardman class with a tail and an off hand weapon predesignatedby the Chief. Being the Cheif entails responsibility, order, and plying lizardman more than usuall or at least wearing the lizardman garb. The Chief is in charge of making sure that the Trikar standards are upheld and the moot is held; also to plan the hunts and battles(or assigning a captain to do it instead) | ||
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Latest revision as of 23:30, 21 March 2015
Skoth Trikar
Lizardman Guild
A tribe of lizardmen within the River's End. Lizardmen of the River's End maybe in diffent companies than each-other but the social bond brings us togather in war or peace. Our goal is to become closer as a family and be known to the world, to recieve reconition and honor.
To become a member of Skoth Trikar just put your name on the list and start wearing lizardman garb; scales, green and brown and get yourself a flail of the same color as the garb. If you cannot get the garb the trikar will help out. You can have a seperate persona for this to alow your self to play a not lizardman whenever you want. We want you to have fun with this so we shall keep things lenient.
CHIEF: Chour Weasly
WARRIORS:*insert name below*
To become Chief of Skoth Trikaryou must challenge the current Chief in a one-on-one full lizardman class with a tail and an off hand weapon predesignatedby the Chief. Being the Cheif entails responsibility, order, and plying lizardman more than usuall or at least wearing the lizardman garb. The Chief is in charge of making sure that the Trikar standards are upheld and the moot is held; also to plan the hunts and battles(or assigning a captain to do it instead)