Difference between revisions of "Octopus"
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Revision as of 19:51, 9 December 2007
Contents
Description:
Eight-arms, huge eyes, sharp beak, and a bad attitude; Octopi are natural, solitary predators of the deep.
Garb:
Matching dark colored tabard and pants, a couple of stuffed "extra arms" for effect.
Type:
Q/M Ratio:
2/1
Armor:
2 points Natural Invulnerability
Weapons:
Two hinged weapons (Natural)
Immunities:
Natural Lives:
4
Abilities & Traits:
- Many-Armed
- Many-Legged
- Innate Ability: Entangle (1 bolt/U) To represent the ability to trap a being in its tentacles. An octopus may not move more than 10 feet from an Entangled target or the effect is instantly cancelled.
- Innate Ability: Tunneling (2/life) To simulate a short but quick exit. Say "Swim away" x5 to activate, otherwise as Tunneling.
- Vulnerability: Bound (Water Area)
Levels:
None