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− | '''Hallowed Ground''' (FE, Spirit)
| + | #REDIRECT [[Hallowed Ground (V7)]] |
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− | '''Materials'''<br>
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− | 10 ft. cloth
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− | '''Incant'''<br>
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− | Lay cloth out in circle, repeat x2 “No weapons can be raised herein, soothe your
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− | injuries, allay your fears. For all who enter, peace is had, none may fight on
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− | Hallowed Ground.”
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− | '''Effect'''<br>
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− | Persons within the circle may take no hostile action towards anyone else, and may
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− | not take any action at all towards members of other teams. Persons within the
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− | circle are immune to attacks by anybody within 20ft of the circle. While in the
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− | circle each player must count to twenty out loud cyclically. Each time twenty has
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− | been counted, the player heals a single wound. Any player from any team may enter
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− | a Hallowed Ground.
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− | '''Notes'''<br>
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− | Has no effect on items or natural armor. Will only heal a wound on a player; has
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− | no effect on monsters.
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− | '''Who Gets This'''<br>
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− | 6th level [[Healer]]
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− | [[Category:Rulebook Terms]] [[Category:Spirit Magic]] [[Category:Healer Magic]]
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