Difference between revisions of "Trait (V7)"
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Trait is a term with two primary meanings, used to denote an inherent feature or property of a played character.<br> | Trait is a term with two primary meanings, used to denote an inherent feature or property of a played character.<br> | ||
*1. A standard-class [[Class Trait|Trait]], marked with a (T) in class descriptions. | *1. A standard-class [[Class Trait|Trait]], marked with a (T) in class descriptions. | ||
− | *2. A | + | *2. A [[Monster Traits|Monster Trait]], indicated in the individual description of the relevant monster. |
− | [[Category: | + | [[Category: Previous Ruleset]] |
Latest revision as of 19:46, 19 December 2014
Trait is a term with two primary meanings, used to denote an inherent feature or property of a played character.
- 1. A standard-class Trait, marked with a (T) in class descriptions.
- 2. A Monster Trait, indicated in the individual description of the relevant monster.