Difference between revisions of "Lich (V7)"
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− | ==Lich ([[E]], [[Spirit School|Spirit]])== | + | ==Lich ([[E]], [[Spirit School (V7)|Spirit]])== |
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====Materials==== | ====Materials==== | ||
− | 10 ft. strip of yellow cloth. [[Monster]] handout | + | 10 ft. strip of yellow cloth. [[Monster]] handout Lich |
====Effect==== | ====Effect==== | ||
− | After having died his last natural death, the caster returns as a Lich, a Lich is | + | After having died his last natural death, the caster returns as a Lich, a Lich is bound to the place where he died, trapped within the small circle of earch indicated by the 10 ft. cloth. They are neutral (not on any team), but like any monster can be bribed or convinced for help or [[Enchantment (V7)|Enchantments]]. |
+ | |||
====Limitations==== | ====Limitations==== | ||
May not be within 100 feet of a base. May never move nor be moved except when dead. While the caster is dead, he may be moved but not more than 100 feet from his original location, and still not within 100 feet of a base. | May not be within 100 feet of a base. May never move nor be moved except when dead. While the caster is dead, he may be moved but not more than 100 feet from his original location, and still not within 100 feet of a base. | ||
====Notes==== | ====Notes==== | ||
− | A Lich has all the casters per life spells as though it is an addictional life plus all other magic the caster had not yet expended before becoming a Lich. A [[Sever Spirit]] or [[Dispel]] will kill a Lich. A Lich is considered to be a caster and undead and may still die from normal means. | + | A Lich has all the casters per life spells as though it is an addictional life plus all other magic the caster had not yet expended before becoming a Lich. A [[Sever Spirit (V7)]] or [[Dispel (V7)]] will kill a Lich. A Lich is considered to be a caster and undead and may still die from normal means. |
===Who gets it?=== | ===Who gets it?=== | ||
− | Formerly A 5th level [[Wizard]] spell, but has been removed in the most recent rules of play. | + | Formerly A 5th level [[Wizard (V7)]] spell, but has been removed in the most recent rules of play. |
See [[Lich (Monster)]] | See [[Lich (Monster)]] | ||
− | [[Category: | + | [[Category:Previous Ruleset]] |
Latest revision as of 20:20, 18 December 2014
Lich (E, Spirit)
Materials
10 ft. strip of yellow cloth. Monster handout Lich
Effect
After having died his last natural death, the caster returns as a Lich, a Lich is bound to the place where he died, trapped within the small circle of earch indicated by the 10 ft. cloth. They are neutral (not on any team), but like any monster can be bribed or convinced for help or Enchantments.
Limitations
May not be within 100 feet of a base. May never move nor be moved except when dead. While the caster is dead, he may be moved but not more than 100 feet from his original location, and still not within 100 feet of a base.
Notes
A Lich has all the casters per life spells as though it is an addictional life plus all other magic the caster had not yet expended before becoming a Lich. A Sever Spirit (V7) or Dispel (V7) will kill a Lich. A Lich is considered to be a caster and undead and may still die from normal means.
Who gets it?
Formerly A 5th level Wizard (V7) spell, but has been removed in the most recent rules of play.
See Lich (Monster)