Difference between revisions of "Octopus"
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(New page: ==Octopus== ===Description:=== Eight-arms, huge eyes, sharp beak, and a bad attitude; Octopi are natural, solitary predators of the deep. ===Garb:=== Matching dark colored tabard and pan...) |
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===Abilities & Traits:=== | ===Abilities & Traits:=== | ||
− | *[[ | + | *[[Many-Armed]] |
− | *[[ | + | *[[Many-Legged]] |
*[[Innate Ability]]: [[Entangle]] (1 bolt/U) To represent the ability to trap a being in its tentacles. An octopus may not move more than 10 feet from an Entangled target or the effect is instantly cancelled. | *[[Innate Ability]]: [[Entangle]] (1 bolt/U) To represent the ability to trap a being in its tentacles. An octopus may not move more than 10 feet from an Entangled target or the effect is instantly cancelled. | ||
*[[Innate Ability]]: [[Tunneling]] (2/life) To simulate a short but quick exit. Say "Swim away" x5 to activate, otherwise as Tunneling. | *[[Innate Ability]]: [[Tunneling]] (2/life) To simulate a short but quick exit. Say "Swim away" x5 to activate, otherwise as Tunneling. |
Revision as of 21:05, 9 November 2007
Contents
Octopus
Description:
Eight-arms, huge eyes, sharp beak, and a bad attitude; Octopi are natural, solitary predators of the deep.
Garb:
Matching dark colored tabard and pants, a couple of stuffed "extra arms" for effect.
Type:
Q/M Ratio:
2/1
Armor:
2 points Natural Invulnerability
Weapons:
Two hinged weapons (Natural)
Immunities:
Natural Lives:
4
Abilities & Traits:
- Many-Armed
- Many-Legged
- Innate Ability: Entangle (1 bolt/U) To represent the ability to trap a being in its tentacles. An octopus may not move more than 10 feet from an Entangled target or the effect is instantly cancelled.
- Innate Ability: Tunneling (2/life) To simulate a short but quick exit. Say "Swim away" x5 to activate, otherwise as Tunneling.
- Vulnerability: Bound (Water Area)
Levels:
None