Difference between revisions of "Great"

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#REDIRECT [[Great weapon]]
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Great is a class of [[weapon]] using the following rules:
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# May stab and slash.
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# Greater than 48”in length.
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# Must be [[padded]] on upper 1/2 of [[Total Length|length]] or at least 3’, whichever is less.
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# If used to slash must have at least 18” of [[Strike-Legal]] surface.
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# If the weapon has at least 18” of [[Heavy Padding]] it gains the [[Shield Crushing]] and [[Armor Breaking]] [[Special Effects]] when used in a two-handed manner.
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#* [[Heavy Padding]] on Great Weapons must start within 3” of the [[Stab Tip|tip]] of the weapon and be continuous down the [[core]].
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#* If the weapon is [[Double-Ended]] only the ends with [[Heavy Padding]] take advantage of these abilities.
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# May be [[Double-Ended]].
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#* Each end of a Double-Ended great weapon must be padded 1/3 the total length of the weapon, or 3'. whichever is less. This requirement replaces the standard requirement for padding on great weapons.
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'''''See Also:'''''
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*[[Combat Rules]]
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*[[Armor]]
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*[[Weapons]]
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*[[Weapon Types, Shields, and Equipment]]
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*[[Equipment Checking]]
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[[Category:Rulebook Terms]]
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[[Category:Amtgard Terms]]
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[[Category:Melee Weapons]]

Revision as of 20:04, 11 October 2021

Great is a class of weapon using the following rules:

  1. May stab and slash.
  2. Greater than 48”in length.
  3. Must be padded on upper 1/2 of length or at least 3’, whichever is less.
  4. If used to slash must have at least 18” of Strike-Legal surface.
  5. If the weapon has at least 18” of Heavy Padding it gains the Shield Crushing and Armor Breaking Special Effects when used in a two-handed manner.
  6. May be Double-Ended.
    • Each end of a Double-Ended great weapon must be padded 1/3 the total length of the weapon, or 3'. whichever is less. This requirement replaces the standard requirement for padding on great weapons.


See Also: