Circle of Protection

From AmtWiki

Circle of Protection is a spell usable by:

Type

Enchantment

School

Protection

Range Self
Incantation “Circle of Protection” x3
Materials No strip required.
Effects The caster and up to five willing players in physical contact with the caster become Insubstantial.

The caster may end Circle of Protection at any time by ending their Insubstantial State with the standard Incantation.

If the caster stops being Insubstantial by any means, the Enchantment ends.

Players under the effect of Circle of Protection may use magic and abilities on players under the effect of the same Circle of Protection as though they were not Insubstantial.

Limitations or Restrictions
Notes Effects which would normally remove the Insubstantial State (Tracking, Release, etc) will remove this Enchantment.

If a player affected by CoP is required to move by another effect, they do not move until CoP ends. If that other effect ends before CoP is removed, then the player does not need to move at all.

a. Example One: A player affected by CoP is affected by Teleport. They cannot move until CoP ends, after which point they will remain Insubstantial and complete the Teleport movement as intended.
b. Example Two: A player affected by CoP is affected by Awe. They cannot move away from the other player until CoP ends; however, if they remain affected by the CoP for 30 seconds, Awe will expire naturally without the player having to move.
c. Example Three: A player affected by CoP is affected by Shove. They cannot move until CoP ends, after which point they must immediately fulfill the movement requirement of Shove.
d. Example Four: A player affected by CoP is affected by Banish. Banish applies a new Insubstantial state and completely replaces CoP. The target must immediately move and fulfill the effect of Banish.

See Also: