Borealis Flex

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The Borealis Flex

(Created by Sir Dogboy)

Overview

An Amtgard interpretation of an underground fighting league from a book called The Musashi Flex (thanks for the recommendation Sir Cyric!)


The Game
Any player who is Member in Good Standing of the Kingdom of Northern Lights is welcome to participate in this ongoing game.
Players who sign up are Flexers.
Flexers are able to both challenge other Flexers and be challenged by other Flexers to determine rank on an ever moving and ever living Flex Rankings list. There is no prize for 1st, there is no end date to be declared the victor, it is simply meant to be a continuous thing that can live and play for as long as the Flexers have interest.
What I hope this is to promote is the good health and activity in the foam fighting aspect of Amtgard. It is built to push travel between the lands, getting to know all of the other Flexers and their Land around the Kingdom, activity throughout Northern Lights with comradery and low key competition.

RP Theme as loosely interpreted from The Musashi Flex.

Rules of the Flex

Rules:

  • A Flexer must be a Member in Good Standing of the Northern Lights to participate
  • A challenge will be a duel in open weapon styles for best of 21 (Bring your best, does not have to be matched weapon styles)
  • To be considered "active" a flexer must make at least 1 challenge every 13 weeks (roughly 3 months)
  • A Flexer can challenge any person within 5 ranks above them
  • A Flexer must accept a challenge within a reasonable time frame
  • A Flexer may only challenge once every 5 weeks, 4 week cooling time after they have challenged, may challenge any time after the 5th week from last challenge made. (means they retain the result of the challenge they made for approximately a month)**
  • A Flexer may not be challenged for a 4 week cooling period after they win a challenge and advance position. The Flexer who lost the engagement may not immediately challenge winner of previous challenged bout back for their next fight.
  • If the Flexer loses a challenge made and does not advance rank, they still have to wait the 4 week cooling period but there is no protection against them still being legally challenged by another Flexer within 5 ranks below.
  • A Flexer may only be challenged once every 5 weeks, 4 week cooling time after they have been challenged, may be challenged any time after the 5th week from last challenge taken. (means they retain the result of the challenge that was made to them for approximately a month)**
  • A Flexer may only challenge at a regularly scheduled Northern Lights land park day (this includes, but is not limited to Kingdom events)

^^^Fighter practice does not count for this 🙂 ^^^

  • Challenges must be video recorded and uploaded to the Flex page within 5 days of the challenge (again, nothing hard or any punishment, but lets try to be efficient in getting the video uploaded.)

- If we find videos too long or too large, we can talk about how we want to trim or edit footage as a group. We'll jump off that bridge as we come to it.

    • - depending on timing for your challenges you might have the opportunity to possible change position twice a month roughly, or slower. All on how aggressively players are pursuing that hunter/killer activity. Its not built to be a super fast sprinting game, its more aimed at a longer running concept.


The Borealis Flex Rankings

Rank Player Name Land/Location Available for Challenge Last Challenge Made Last Challenged
1 Kanphuzian Duskwalker Shrouding Mist No n/a n/a
2 Skorri Inland Ocean No n/a n/a
3 Cole Caecus Mithril Hills Yes n/a n/a
4 Guin Inland Ocean No n/a n/a
5 Raf Inland Ocean No n/a n/a
6 Loco Lobo Shrouding Mist Yes n/a n/a
7 Dagon Hellsfire Mithril Hills No n/a n/a
8 Stryfe Wolf Shrouding Mist Yes n/a n/a
9 MonkeyTime Shrouding Mist Yes n/a n/a
10 Seren Blades Edge Yes n/a n/a
11 Killian Inland Ocean No n/a n/a
12 Takara Inland Ocean No n/a n/a
13 Talius Inland Ocean Yes n/a n/a
14 Unum Inland Ocean Yes n/a n/a
15 Aeoden The Hollow Yes n/a n/a
16 Drax Flooded Mountains Yes n/a n/a
17 Imogen Inland Ocean No n/a n/a
18 Cyric Inland Ocean Yes n/a n/a
19 Oromis Inland Ocean Yes n/a n/a
20 Rekt Inland Ocean No n/a n/a
21 Heron Greenwood Keep Yes n/a n/a
22 Crimson Shrouding Mist Yes n/a n/a
23 Ro Inland Ocean Yes n/a n/a
24 Mercolium Dragons of Fire Valley Yes n/a n/a
25 Justinius Shrouding Mist Yes n/a n/a
26 MIllerTime Shrouding Mist Yes n/a n/a
27 Gen Greenwood Keep Yes n/a n/a
28 Hardplace Shrouding Mist Yes n/a n/a
29 Steel Inland Ocean Yes n/a n/a
30 Gallienus Greenwood Keep Yes n/a n/a
31 Mowgli Blades Edge Yes n/a n/a
32 Pain Shrouding Mist Yes n/a n/a
33 Avian Inland Ocean Yes n/a n/a
34 Shyden Mithril Hills Yes n/a n/a
35 Dogboy Inland Ocean No n/a n/a
36 Devry Greenwood Keep Yes n/a n/a
37 Murphy Inland Ocean Yes n/a n/a
38 Drusk Greenwood Keep Yes n/a n/a
39 Dakaran Shrouding Mist Yes n/a n/a
40 Kalten Greenwood Keep No n/a n/a
41 Rurik Inland Ocean Yes n/a n/a
42 n/a n/a n/a n/a n/a n/a
43 n/a n/a n/a n/a n/a n/a
44 n/a n/a n/a n/a n/a n/a
45 n/a n/a n/a n/a n/a n/a
46 n/a n/a n/a n/a n/a n/a
47 n/a n/a n/a n/a n/a n/a
48 n/a n/a n/a n/a n/a n/a
49 n/a n/a n/a n/a n/a n/a
50 n/a n/a n/a n/a n/a n/a
51 n/a n/a n/a n/a n/a n/a
52 n/a n/a n/a n/a n/a n/a
53 n/a n/a n/a n/a n/a n/a
54 n/a n/a n/a n/a n/a n/a
55 n/a n/a n/a n/a n/a n/a
56 n/a n/a n/a n/a n/a n/a
57 n/a n/a n/a n/a n/a n/a
58 n/a n/a n/a n/a n/a n/a
59 n/a n/a n/a n/a n/a n/a
60 n/a n/a n/a n/a n/a n/a


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