Difference between revisions of "Assassin"

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''''Examples'''': [[ninjas]], the Borgias, the Jackal, Hassan-I-Sabah, Sir Francis Walsingham
 
''''Examples'''': [[ninjas]], the Borgias, the Jackal, Hassan-I-Sabah, Sir Francis Walsingham
  
''''[[Garb]]'''': Black sash plus must wear a mask or concealing face paint. Mask may be worn around neck.
+
''''[[Garb]]'''': Black sash <del>plus must wear a mask or concealing face paint. Mask may be worn around neck.</del> Not any more, thank you 7.5
  
 
''''Armor'''': None initially
 
''''Armor'''': None initially
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''''Levels''''
 
''''Levels''''
 
*1st No additional abilities
 
*1st No additional abilities
*2nd [[Innate Ability]] (choose one):
+
*2nd [[Innate Ability]] <del>(choose one)</del>Get all!:
 
**a. May use a [[Short Bow|short bow]] (T)
 
**a. May use a [[Short Bow|short bow]] (T)
 
**b. [[Poison Weapon]] (ex) (2/game)
 
**b. [[Poison Weapon]] (ex) (2/game)
 
**c. [[Trap]] (ex) (1/game)
 
**c. [[Trap]] (ex) (1/game)
*3rd [[Innate Ability]] (choose one from this list or any lower level ability not already taken):
+
*3rd [[Innate Ability]] <del>(choose one from this list or any lower level ability not already taken)</del>Get all!:
 
**a. [[Touch of Death]] (ex) (1/game)
 
**a. [[Touch of Death]] (ex) (1/game)
 
**b. [[Teleport]] (ex) (2/game)
 
**b. [[Teleport]] (ex) (2/game)
 
**c. [[Antidote to Poison]] (ex) (1/life)
 
**c. [[Antidote to Poison]] (ex) (1/life)
 
*4th Up to two points of [[Armor|armor]] may now be worn (T)
 
*4th Up to two points of [[Armor|armor]] may now be worn (T)
*5th Innate Ability (choose one from this list or any lower level ability not already taken):
+
*5th Innate Ability <del>(choose one from this list or any lower level ability not already taken)</del> Get all!:
 
**a. May now use [[Small Shield|small shields]] (T)
 
**a. May now use [[Small Shield|small shields]] (T)
 
**b. [[Assassinate]] (ex) (2/game)
 
**b. [[Assassinate]] (ex) (2/game)
*6th Innate Ability (choose two from this list or any lower level abilities not already taken):
+
*6th Innate Ability (choose two from this list):
 
**a. Take [[Teleport]] again (must have already been taken once) Teleport becomes (1/life)
 
**a. Take [[Teleport]] again (must have already been taken once) Teleport becomes (1/life)
 
**b. Take [[Assassinate]] again (must have already been taken once), Assassinate becomes (1/life)
 
**b. Take [[Assassinate]] again (must have already been taken once), Assassinate becomes (1/life)

Revision as of 10:21, 12 January 2009

Sneaky people in black.

From the Rulebook:

Assassin heraldry.gif

Assassins were once so powerful in the Middle East that Hulagu Khan had to storm their mountain fortress when they demanded tribute. Renaissance Italy and its setting of political intrigue made the courtly killing somewhat of an art form.

'Examples': ninjas, the Borgias, the Jackal, Hassan-I-Sabah, Sir Francis Walsingham

'Garb': Black sash plus must wear a mask or concealing face paint. Mask may be worn around neck. Not any more, thank you 7.5

'Armor': None initially

'Shields': None initially

'Weapons': Dagger, short, long, throwing weapons

'Immunities': None

'Lives': 4

'Abilities & Traits:'

Note: Each time an assassin plays in a battlegame, he must choose which abilities he is using for the entire battlegame. He can switch them between each battlegame as he sees fit.

'Levels'

  • 1st No additional abilities
  • 2nd Innate Ability (choose one)Get all!:
  • 3rd Innate Ability (choose one from this list or any lower level ability not already taken)Get all!:
  • 4th Up to two points of armor may now be worn (T)
  • 5th Innate Ability (choose one from this list or any lower level ability not already taken) Get all!:
  • 6th Innate Ability (choose two from this list):
    • a. Take Teleport again (must have already been taken once) Teleport becomes (1/life)
    • b. Take Assassinate again (must have already been taken once), Assassinate becomes (1/life)
    • c. Take Poison Weapon again (must have already been taken once), Poison Weapon becomes (1/life)
    • d.Take Trap again (must have already been taken once), Trap becomes (1/life)

See Guildmaster of Assassins


Check out the Class or Abilities and Traits pages for more information.