Difference between revisions of "Assassin"

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===Examples:===
 
===Examples:===
Examples:The ninja, Ebu Tahir, ronin, Hassan-I-Sabah, Altaïr ibn-La’Ahad, Naruto Uzumak
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The ninja, Ebu Tahir, ronin, Hassan-I-Sabah, Altaïr ibn-La’Ahad, Naruto Uzumak
  
 
===Equipment===
 
===Equipment===

Revision as of 18:39, 9 December 2014

Assassin heraldry.gif

Assassin is a core class focused on stealth, trickery, and (of course) assassination.

From the Rulebook

From the Japanese concept of ninja to the classic French highwayman and everything in between. The Assassin represents a wide range of characters relying on speed, agility, and creativity rather than brute force to accomplish their goals

Examples:

The ninja, Ebu Tahir, ronin, Hassan-I-Sabah, Altaïr ibn-La’Ahad, Naruto Uzumak

Equipment

Garb:Black sash
Look The Part: Poison (self-only) 1/Life (ex)
Armor: 2pts
Shields: None
Weapons: Dagger, Short, Long, Light Throwing, Heavy Throwing, Bow

Class Abilities

Abilites By Level
Level Abilities
1st Shadow Step 2/life (ex) (Ambulant)

Assassinate Unlimited (ex) (Ambulant)

2nd Poison (self-only) 1/Life Charge x3 (ex)
3rd Blink 2/life (ex) (Ambulant)
4th Hold Person 1/Life (m)
5th Teleport (self-only) 2/Life (ex)
6th Coup de Grace 1/Life (m)

Abilities Format Key

Shadow Step

T:Verbal S:Sorcery R: Self
I: “I Step into the Shadows”x1
E: Player becomes Insubstantial.

Assassinate

T:Verbal S: Death R: 20’
I: Say the word “Assassinate”immediately upon killing a person.
E: The victim is Cursed.

Poison

T:Enchantment S: Death R: Self
M:Red strip
I: Hold weapon in both hands “I coat these weapons with a deadly poison”x2
E:The next Wound dealt by the bearer in melee is Wounds Kill.

Blink

T:Verbal S:Sorcery R: Self
I:“I vanish from sight”
E:Player becomes Insubstantial and can move to any location within 50’ from their starting point.
L: Caster may not end State within 10’ of a living enemy.

Hold Person

T:Verbal S: Command
R: 20ft
I: “I command thee to stop”x3
E:Target player becomes Stopped for 30 seconds.

Teleport

T: Verbal S: Sorcery R: Self
I: “I travel through the aether”x5
E: Player becomes Insubstantial and moves directly to a location chosen at the time of casting by the caster. Upon arrival, they must immediately end the effect as per Insubstantial.
N:If the player’s Insubstantial state is removed before they have reached their destination, the effects of Teleport end.

Coup de Grace

T:Verbal S: Death R: 20’
I: “Death shall come for thee” x3
E: Target player dies.
L: Target must be Wounded prior to starting the Incantation.


Previous Versions:

V7.7

Assassins were once so powerful in the Middle East that Hulagu Khan had to storm their mountain fortress when they demanded tribute. Renaissance Italy and its setting of political intrigue made the courtly killing an art form. More known for the deadly ninjas of Japan as they stealthly raided the castles of Shoguns and assassinated them with ease.

Examples: The Ninja, the Borgias, the Jackal, Hassan-I-Sabah, Sir Francis Walsingham, Altaïr Ibn-La'Ahad, Ezio Auditore, La Volpe

Garb: Black sash

Class details:

Assassin Level Lives Weapons Armor Immunities Abilities and Traits
1st 4 dagger, short, long, throwing weapons - None -
2nd - short bow (T) - - Poison Weapon (ex) (2/game), Trap (ex) (1/game)
3rd - - - - Touch of Death (ex) (1/game), Teleport (ex) (2/game), Antidote to Poison (ex) (1/life)
4th - - 2 points (T) - -
5th - - small shields (T) - Assassinate (ex) (2/game)
6th - - - - Innate Ability - Choose two abilities to become (1/life) before game: Assassinate, Poison Weapon, Teleport, Trap

See also

Amtgard Character Classes
Core Classes: Anti-Paladin · Archer · Assassin · Barbarian · Bard · Druid · Healer · Monk · Paladin · Scout · Warrior · Wizard

Non-Standard Classes: Monster · Peasant
Alternate Sign-ins: Color · Undeclared