Difference between revisions of "Spell Mastery"
From AmtWiki
Mithrandiel (talk | contribs) m (Added Amtgard 7 Monsters and Categories) |
|||
(2 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
− | |||
− | |||
− | |||
''A [[Monster Traits|monster trait]]'' | ''A [[Monster Traits|monster trait]]'' | ||
Line 8: | Line 5: | ||
===Monsters who are master spellers=== | ===Monsters who are master spellers=== | ||
+ | *[[Arachnae]] | ||
*[[Common Sylvan Elf]] | *[[Common Sylvan Elf]] | ||
+ | *[[Feathered Serpent Dragon]] | ||
+ | *[[Night Elf]] | ||
+ | *[[Ofanite]] | ||
+ | *[[Oni Mage]] | ||
+ | *[[Sea Hag]] | ||
+ | *[[Seraphite]] | ||
*[[Sphinx]] | *[[Sphinx]] | ||
+ | *[[Watcher]] | ||
+ | |||
+ | [[Category:Dor Un Avathar Terms]] [[Category: Monster Traits]] |
Latest revision as of 22:08, 6 October 2008
Description from the Dor Un Avathar
This trait allows magic-using Monsters to wear their own enchantments and still cast spells without the enchantments fading. Humanoid Monsters with this trait do not lose spellpoints for weapons used unless otherwise stated in the entry.