Ziggurat Showdown

From AmtWiki
Ziggurat Showdown.jpg

A massive pyramid rises up from the desert floor - an ancient and mysterious tower holding untold riches and power for those bold enough to claim it. It seems as though your team isn’t the only group of tomb-raiders looking to own a piece of history.

Teams: 4 teams

Lives: Unlimited

Respawn: Instant at base

Base: Each team gets a base 30 feet from their side of the Ziggurat.

Players: 3+ per side

Refresh: Not Applicable

Objective: King of the Hill (Timed, Hold the Top Tier)

Scenario Rules: Concentric squares should be laid out for the battle field. Each team must ascend to the top of the Ziggurat and hold it for the most amount of time during the duration of the game (20-30 minutes). The Players that are ascending the sides can only move at a slow walk.

Optional Rules: Perhaps a Roc has taken to nesting on the top tier - and she has several Very Heavy Eggs that can be taken back to base. Each Egg adds 5 minutes to the teams Controlling Time total.

Types Best Supported: Class, Militia or Ditch