Heaven

From AmtWiki

Notice

The following rules are from an out of date rule-set

A type of Terrain from the Celestial Codex, listed under "Higher Planes of Existence".

Description

Well, actually, the Gates Everlasting, the portal to the Great Beyond, to be precise. Only Celestials and the dearly departed may pass through the Gates, so there is not much reason to go there - at least from a battlegame perspective. Entering Heaven is called Ascending, and any living mortal stupid or arrogant enough to try is instantly slain, severed and has his next life stolen too, just for good measure. All that aside, angels and dead “good guys” (meaning anyone generally NOT working for or consorting with the Infernals, plus Anti-Paladins, Assassins, and any player who freely admits to being one of the “bad guys”) can pass beyond, have tea, socialize, plan a course of attack or sing a few hymns. In any battlegame with a Heaven, angels always use it as their Nirvana (weird, huh?) Any wounded Celestial who Ascends to Heaven can return to the game at their leisure, fully healed and restored. This effect happens instantly upon crossing the Gates Everlasting. Regardless, there is no combat allowed in Heaven and any mortal daring to try to shed blood will soon find themselves cast out and suffering the same effects as if they had tried to enter while alive. Should a Celestial be the belligerent party, he or she will immediately Fall from Grace (see sidebar, page 17).