Goblin Bomb

From AmtWiki

Teams goad their goblins into moving the bomb to the opposing base, and stop the opposing Team’s goblins from doing the same to their Base.

Teams: 2
Lives: Unlimited
Respawn: Instant at base
Players: 5+ per team
Objective: Each team has a control point a short distance away from their base. There will be one Goblin Bomb in the middle of the field. The objective is to move the Bomb to the other team’s control point, at which point it will detonate and they score a point. Once a point is scored all teams reset to their bases, and the Bomb resets to the center of the Play area. First Team to 3 points wins.
Scenario Rules: Set a Game item representing the Bomb in the center of the play area. Only goblins can move the Bomb. If the Bomb is struck by any weapon, projectile, or magic ball, it is considered detonated, and any goblin touching it dies. This does not reset the round or render the Bomb useless, it just kills any goblins touching it. Teams may have as many goblins as it has goblin garb available. Once per life any Player may switch between playing a Goblin and their chosen class at any point by returning to base and respawning.
Refresh: None
Types Best Supported: Full Class