Difference between revisions of "Metal Golem"

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*'''[[Magic-Like Ability]]: [[Death Cloud]]''' (1/life)
 
*'''[[Magic-Like Ability]]: [[Death Cloud]]''' (1/life)
 
*'''[[Vulnerability]]: [[Altered Effect]]''' Lightning spells act as a ''[[Hold Person]]'', bypassing remaining [[Invulnerable Armor]] and [[Immunity|immunities]].
 
*'''[[Vulnerability]]: [[Altered Effect]]''' Lightning spells act as a ''[[Hold Person]]'', bypassing remaining [[Invulnerable Armor]] and [[Immunity|immunities]].
[[Category: Dor Un Avathar Terms]] [[Category: Monsters]]
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[[Category: Dor Un Avathar Terms]] [[Category: Monsters]][[Category:Golems]]

Revision as of 18:51, 14 October 2008

Description

These massive animations are colossi of metal worked into human shapes and brought to life with intense magical energies.

Garb

Silver and gray metallic garb.

Statistics

Summoned by: Druid 6, Healer 6, Wizard 6, for 2 spellpoints
Player Lives/Life: 1
Type: Mystical Animation
Q/M Ratio:: 1/1
Armor: 4 points Natural Invulnerable
Weapons: Single long sword or two short swords (Natural)
Immunities: Magic, Control, Death, Disease, Poison, Subdual
Natural Lives: 3

Abilities & Traits