Difference between revisions of "Base"

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Some [[Magic and Abilities]] refer to ‘returning to base’ or otherwise reference the location of a base. Bases may also be used to repair a broken [[weapon]], [[bow]], or [[shield]] after 60 seconds at base, though this may be adjusted by the game designer. Determine what the bases will be for these abilities for each team. This can be a fixed location, a team [[reeve]], or something else.
 
Some [[Magic and Abilities]] refer to ‘returning to base’ or otherwise reference the location of a base. Bases may also be used to repair a broken [[weapon]], [[bow]], or [[shield]] after 60 seconds at base, though this may be adjusted by the game designer. Determine what the bases will be for these abilities for each team. This can be a fixed location, a team [[reeve]], or something else.
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{{Play Test Rules
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|version=V8.5
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|text=Bases may also be used to repair a destroyed [[weapon]], [[bow]], [[shield]], or all [[armor]] in one [[Hit Location|location]] after 60 seconds at base, though this may be adjusted by the game designer.
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}}
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[[Category:Rulebook Terms]]
 
[[Category:Rulebook Terms]]
 
[[Category:Amtgard Terms]]
 
[[Category:Amtgard Terms]]
 
[[Category:Battlegame Rules]]
 
[[Category:Battlegame Rules]]

Revision as of 20:05, 1 August 2022

Some Magic and Abilities refer to ‘returning to base’ or otherwise reference the location of a base. Bases may also be used to repair a broken weapon, bow, or shield after 60 seconds at base, though this may be adjusted by the game designer. Determine what the bases will be for these abilities for each team. This can be a fixed location, a team reeve, or something else. Template:Play Test Rules