Difference between revisions of "Centaur"

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[[Rulebook]]
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{{Monster
<br>[[Dor Un Avathar]] 8th Edition
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|ruleset=Dor Un Avathar X
<br>A [[Monster]]
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|picture=Centaur
 
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|intro=Centaurs originate in Greek mythology, perhaps as a symbol of contrast between barbaric and civilized nature, and perhaps as an ancient misinterpretation of the first human horse riding cultures. Centaurs were portrayed as a contrasting people –some were boisterous barbarians prone to heavy drinking while others were wise and civilized, thought of as teachers and philosophers.
===Description:===
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|questtype=Battlegame
These creatures are half-horse, half humanoid race. Rumored to have been created by a senile old wizard who was unaware of his actions. Centaurs are usually neutral, and are fierce defenders of their homes.
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|name=Centaur
 
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|garb=
===[[Garb]]:===
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* Furred legging
Furred legging and yellow or white shoes or shoe covers. Green scout [[Sash|Baldric]]. Suggested: a horse tail, and anything that would make your lower half look more like a horse.
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* Yellow or white shoes or shoe covers
 
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* Suggested: a horse tail, and anything that would make your lower half look more like a horse.
===Summoned by:===
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|requirements=None
[[Druid]] 6 ([[Reincarnate]])
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|type=Fey
===Player lives per life:===
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|power=2
2
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|level=4
 
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|armor=2 ([[Worn]])
===Type:===
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|shields=None
[[Fey]] [[Humanoid]]
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|weapons=[[Dagger]], [[Short]], [[Long]], [[Bow]]
===Q/M Ratio:===
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|abilities=
2/1<br>
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* [[Immune]] to [[Command]] {{Trait}}
===[[Armor]]:===
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* [[Many Legged]] (1) {{Natural}}
Up to 4 points of normal armor, any shield can be used.<br>
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* [[Enchantable]] {{Trait}}
===[[Weapon|Weapons]]:===
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* [[Attuned]] {{Trait}}
Melee weapons and [[bows|Bow]] (no [[crossbows|Crossbow]]).<br>
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* [[Tracking]] {{Extraordinary}} 1/Life, [[Charge]] x3 ([[Ambulant]])
===[[Immunities]]:===
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* [[Heal]] {{Extraordinary}} 1/Life
[[Control School|Control]]. (save for [[Bardic Charm]])<br>
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* [[Reload]] {{Extraordinary}} 1/Refresh then [[Charge]] x3
===Natural Lives:===
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*Pick two of three abilities:
4
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**[[Destruction Arrow]] {{Extraordinary}}
===Abilities & Traits:===
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**[[Poison Arrow]] {{Extraordinary}}
[[Many-Legged]]
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**[[Pinning Arrow]] {{Extraordinary}}
====Innate Abilities:====
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|vulns=
*[[Attuned]] (2/game): As per the [[Scout|scout]] ability. If summoned, may carry two [[enchantments|Enchantments]] in addition to the one used to summon the centaur.
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* None
*[[Tracking]] (1/life): As per [[Scout|scout]] ability.
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|notes=
*[[Bowyer]] (1/life): As [[Archer|archer]] ability.
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* None
*[[Stun Arrow]] (1/unlimited): As the [[Archer|archer]] ability.
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}}
*[[Flame Arrow]] (1/unlimited): As the [[Archer|archer]] ability.
 
 
 
==Levels==
 
*1st - No additional abilities
 
*2nd - [[Accuracy]]: Arrows fired from all bows and crossbows deal +1 additional point of damage.
 
*3rd - Innate Magical Ability: [[Armor-Piercing Arrow]] (1/unlimited): As the [[Archer|archer]] ability.
 
*4th - Innate Magical Ability: [[Penetration Arrow]] (1/unlimited): As the archer ability.
 
*5th - [[Tracking]] becomes (2/life).  [[Flame Arrow|Flame]] and [[Stun Arrow]] each become (2/unlimited).
 
*6th - Armor-Piercing Arrow becomes (2/unlimited).
 
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Go back to the the [[Monsters]] Section of the [[Rulebook]]
 
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[[Monster List]]
 
 
 
[[Category:Dor Un Avathar Terms]]
 

Latest revision as of 22:26, 26 April 2018


Centaur.jpg
Centaurs originate in Greek mythology, perhaps as a symbol of contrast between barbaric and civilized nature, and perhaps as an ancient misinterpretation of the first human horse riding cultures. Centaurs were portrayed as a contrasting people –some were boisterous barbarians prone to heavy drinking while others were wise and civilized, thought of as teachers and philosophers.
Dor Un Avathar X

Game Statistics

Garb
  • Silver sash
  • Furred legging
  • Yellow or white shoes or shoe covers
  • Suggested: a horse tail, and anything that would make your lower half look more like a horse.
Requirements None
Monster Type Fey
Level 4
Power Rating 2
Armor 2 (Worn)
Shields None
Weapons Dagger, Short, Long, Bow

Abilities

Vulnerabilities

  • None

Special Notes