Difference between revisions of "Base"

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Where you start each [[Battlegame]], and where you (usually) come back to life after being dead in [[Nirvana]].
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Some [[Magic and Abilities]] refer to ‘returning to base’ or otherwise reference the location of a base. Bases may also be used to repair a broken [[weapon]], [[bow]], or [[shield]] after 60 seconds at base, though this may be adjusted by the game designer. Determine what the bases will be for these abilities for each team. This can be a fixed location, a team [[reeve]], or something else.
 
 
Certain spells and class abilities cannot be used within a certain proximity of a base, such as the [[Monk]] [[Sanctuary]] ability.
 
  
 
[[Category:Rulebook Terms]]
 
[[Category:Rulebook Terms]]
 
[[Category:Amtgard Terms]]
 
[[Category:Amtgard Terms]]
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[[Category:Combat]]

Revision as of 16:56, 23 December 2014

Some Magic and Abilities refer to ‘returning to base’ or otherwise reference the location of a base. Bases may also be used to repair a broken weapon, bow, or shield after 60 seconds at base, though this may be adjusted by the game designer. Determine what the bases will be for these abilities for each team. This can be a fixed location, a team reeve, or something else.